VOID: The Cooperative Card Game (2024)

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ag.gameitem.AGID:
Playtime: 120
Min. Age: 10
Number of Players: 1 - 6
ag.gameitem.publisher: (Self-Published)
Designers: J Everett Nichol
Artists: J Everett Nichol, Kim Holm
Mechanics: Variable Player Powers, Events, Cooperative Game
Beschreibung
VOID is a tactically-satisfying cooperative card game. In it you play a member of the crew of the ISS Shoemaker on the first crewed interstellar voyage in human history. Something has gone terribly wrong, and your jump engine has thrown the ship wildly off-course. Now you and your crew must work together to survive the many dangers of space and find your way back to Earth, our home.

In VOID, you are the crew of a starship with six systems. Each system has a resource you must manage; replenish the resource to keep the system functional or deplete it to use the system's ability. If ever a system is depleted with no resources left, it goes into failure and causes lasting problems until repaired (on top of losing access to it's system ability). Perhaps the most important system is the Engines, whose system ability allows the ship to jump one step closer to home.

Complicating the crew's mission are Event cards, one of which is drawn every turn. Sometimes, Events are neutral or even positive, but oftentimes they present the players with new challenges, as they deplete systems, cause damage to crew or even risk chain reactions. A Special kind of Event called a Mission Card is drawn each time the crew Jumps. There are nine Mission Cards in all in a given mission (chosen randomly from fifteen for variety) and once the crew has resolved the last of the nine, the Mission is successful. If the crew runs out of event cards or all systems go into failure, then the Mission has failed.

All the art and rules text of VOID are released under a creative commons license (CC By SA 4.0 to be exact).

—description from the publisher

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ag.gameitem.lastUpdated: 2025-04-24 02:23:23.171