Kwintessens (2017)

ag.gameitem.AGID:
Playtime: 20
Min. Age: 10
Number of Players:
2 - 4
ag.gameitem.publisher:
Cradle of Games
Designers:
Bert Menting,
Sander ten Napel
Artists:
Sander ten Napel
Mechanics:
Hand Management,
Pattern Building,
Tile Placement
Beschreibung
To impress the king, players in Kwintessens try to be the best alchemist.
In ancient times, all elements were thought to be built of fire, water, earth and water, which were represented by triangles. In the game, each player tries to outwit the others by building four pure elements, i.e., triangles surrounded by triangles of the same element. To do so, the players can and probably will use the triangles played by other players.
Timing is essential in this quick, tactical game, especially since other players can break down a previously built pure element by mutating one of its parts.
One essential part of the game is the "kwintessens" triangle, which can take any shape the players want.
To impress the king, players in Kwintessens try to be the best alchemist.
In ancient times, all elements were thought to be built of fire, water, earth and water, which were represented by triangles. In the game, each player tries to outwit the others by building four pure elements, i.e., triangles surrounded by triangles of the same element. To do so, the players can and probably will use the triangles played by other players.
Timing is essential in this quick, tactical game, especially since other players can break down a previously built pure element by mutating one of its parts.
One essential part of the game is the "kwintessens" triangle, which can take any shape the players want.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-27 02:27:44.174