Community (1972)

ag.gameitem.AGID:
Spielzeit: 20
Mindestalter: 9
Spieleranzahl:
2 - 6
ag.gameitem.publisher:
Family Pastimes
Spiel-Designer:
Jim Deacove
Künstler:
Unbekannt
Mechaniken:
Roll / Spin and Move,
Cooperative Game
Beschreibung
From the box:
A game about communal living. We try to develop a happy, complete village. There are hardships and opportunities. There are Bad Feelings to handle with Love and Forgiveness. The Meeting hall is the heart of the community. If we succeed in building a community, we all win together. A medium-complicated game that explores both material and spiritual values.
The Game of Community: the non-competitive game based on the principle of co-operation.
Build a community together, work through hardships together, develop your resources together. Play together, not against each other.
Players cooperate in this draw-cards-and-move game, moving around a track, collecting resources and trying to supply enough resources to recreation, industry, necessities, education and inner life to create a complete community. The game also uses event cards including love, unity, work, plain-speaking and bad feeling cards, which players accumulate.
Depending on which variants are used, the players can lose, unlike some co-operative games. This can happen if the players don't have any resources to pay for a harmful event, or if all the players are immobilized.
Players: "4 are ideal, but more or less can certainly play and sometimes a very exciting game can be played with ten."
From the box:
A game about communal living. We try to develop a happy, complete village. There are hardships and opportunities. There are Bad Feelings to handle with Love and Forgiveness. The Meeting hall is the heart of the community. If we succeed in building a community, we all win together. A medium-complicated game that explores both material and spiritual values.
The Game of Community: the non-competitive game based on the principle of co-operation.
Build a community together, work through hardships together, develop your resources together. Play together, not against each other.
Players cooperate in this draw-cards-and-move game, moving around a track, collecting resources and trying to supply enough resources to recreation, industry, necessities, education and inner life to create a complete community. The game also uses event cards including love, unity, work, plain-speaking and bad feeling cards, which players accumulate.
Depending on which variants are used, the players can lose, unlike some co-operative games. This can happen if the players don't have any resources to pay for a harmful event, or if all the players are immobilized.
Players: "4 are ideal, but more or less can certainly play and sometimes a very exciting game can be played with ten."
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-24 22:20:08.876