ダイスクライマー (Dice Climber) (2009)
Tempo di Gioco: 40
Età Min.: 7
Giocatori: 2 - 5
Editore: (Self-Published)
Designer: Takuya Saeki
Artisti: TUKAPON (つかぽん)
Meccaniche: Tile Placement, Dice Rolling
Età Min.: 7
Giocatori: 2 - 5
Editore: (Self-Published)
Designer: Takuya Saeki
Artisti: TUKAPON (つかぽん)
Meccaniche: Tile Placement, Dice Rolling
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ダイスクライマー (Dice Climber) is a Japanese game with dice.
Dice Climber is a game that themes on mountain climbing. Each player throws dice in their own turn and climbs up or goes down the mountain. The game ends when the mountain tiles run out.
After the game ends, players count up the point tokens which they obtained or on the mountain tiles, then the player with the highest points wins.
「ダイスクライマー」は、山登りをテーマにしたゲームです。
手番では、サイコロを振って登頂するか、下山をします。
山岳タイルがなくったらゲーム終了です。
山岳タイルにある点数と獲得したボーナスチップの得点を合計し、最も点数の高いプレイヤーが勝ちです。
user summary
Dice Climber is a game that themes on mountain climbing. Each player throws dice in their own turn and climbs up or goes down the mountain. The game ends when the mountain tiles run out.
After the game ends, players count up the point tokens which they obtained or on the mountain tiles, then the player with the highest points wins.
「ダイスクライマー」は、山登りをテーマにしたゲームです。
手番では、サイコロを振って登頂するか、下山をします。
山岳タイルがなくったらゲーム終了です。
山岳タイルにある点数と獲得したボーナスチップの得点を合計し、最も点数の高いプレイヤーが勝ちです。
user summary
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ag.gameitem.lastUpdated: 2025-04-22 03:27:10.01