Ascension: Immortal Heroes
(2012)
Who is this game suitable for?
Suitable for ages 13 and up. You can play with 1 to 2 players.
For the pros among you, the following mechanics can be decisive: Deck, Bag, and Pool Building, Hand Management und Open Drafting...
Game Data
| Average time to play: | 30 |
| Minimum age: | 13 |
| Number of players: | 1 - 2 |
| Publisher: | Marabunta, Stone Blade Entertainment |
| Designers: | Robert Dougherty, John Fiorillo, Justin Gary, Brian M. Kibler |
| Artists: | Eric Sabee |
| Mechanics: | Deck, Bag, and Pool Building, Hand Management, Open Drafting |
Ascension: Immortal Heroes is both a supplement to Gary Games' full-sized expansion/stand-alone game Ascension: Storm of Souls as well as a stand-alone two-player game in its own right.
As the second set in the series, Ascension: Immortal Heroes completes the Storm of Souls story arc, with players trying to wield the power of past heroes with new Soul Gem cards – representing the trapped souls of heroes from the past – to stop the rebel godling Kythis from fueling his mad ascent to godhood.
As with other Ascension titles, Immortal Heroes is a deck-building game in which players acquire cards from a central pool to add to their decks for use later; at the same time, they also combat creatures and other things that show up in that shared space. Both cards acquired and creatures defeated earn a player points.
Alternative names:
Ascension: Immortal Heroes
Ascension: Héros Immortels
Ascension: Unsterbliche Helden
Last Updated: 2025-10-12 06:33:01 UTC
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