Life is Rolling Stones (2020)

ag.gameitem.AGID:
Spielzeit: 40
Mindestalter: 14
Spieleranzahl:
3 - 4
ag.gameitem.publisher:
Manifest Destiny
Spiel-Designer:
Kuro
Künstler:
まめのきなこ (Kinako Mameno)
Mechaniken:
End Game Bonuses,
Variable Player Powers,
Grid Coverage,
Open Drafting
Beschreibung
Life is Rolling Stones is a life simulation game that takes place over each player's "Junior", "Adult", and "Senior" stage. Each player has a starting character card, and will, after rolling, place a die in each of 4 colors on it: red (passion), blue (logic), yellow (lust), and green (harmony). Each player also receives a hand of cards which represent their aspirations, and these cards will grant the player special in-game abilities and end-game scoring opportunities.
The game takes place over 3 rounds, each with 3 turns. Players draft turn order, with those going later receiving certain bonuses, and then draft life events from a public pool. In addition to the chosen card, each player will have one life event "happen" to them from a blind draw. Each round will also feature an event that will affect each of the players.
Much of the game centers around "tipping" the dice. For instance, if a card is to be placed into a player's tableau, you must try to place it next to the card that currently has the corresponding die on it; the die is then "tipped" onto the card, changing its value accordingly. In the game's theme, the higher the value of a die, the more fulfilled a player is in that aspect of their life.
After 9 rounds, the player with the most points wins.
Life is Rolling Stones is a life simulation game that takes place over each player's "Junior", "Adult", and "Senior" stage. Each player has a starting character card, and will, after rolling, place a die in each of 4 colors on it: red (passion), blue (logic), yellow (lust), and green (harmony). Each player also receives a hand of cards which represent their aspirations, and these cards will grant the player special in-game abilities and end-game scoring opportunities.
The game takes place over 3 rounds, each with 3 turns. Players draft turn order, with those going later receiving certain bonuses, and then draft life events from a public pool. In addition to the chosen card, each player will have one life event "happen" to them from a blind draw. Each round will also feature an event that will affect each of the players.
Much of the game centers around "tipping" the dice. For instance, if a card is to be placed into a player's tableau, you must try to place it next to the card that currently has the corresponding die on it; the die is then "tipped" onto the card, changing its value accordingly. In the game's theme, the higher the value of a die, the more fulfilled a player is in that aspect of their life.
After 9 rounds, the player with the most points wins.
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ag.gameitem.lastUpdated: 2025-05-01 01:44:37.409