San Marino 1944 (2020)

ag.gameitem.AGID:
Spielzeit: 180
Mindestalter: 14
Spieleranzahl:
2
ag.gameitem.publisher:
Taktyka i Strategia
Spiel-Designer:
Wojciech Zalewski
Künstler:
Unbekannt
Mechaniken:
Hexagon Grid,
Ratio / Combat Results Table,
Dice Rolling,
Zone of Control,
Grid Movement
Beschreibung
When the next Allied offensive began on September 12, its goal was Rimini and San Marino. The Germans knew perfectly well that the loss of Rimini would cause the Allies to exit the Po River Valley and so they had to do everything to slow down and stop this attack on the coast. But the Allies also attacked in the direction of San Marino – straight across the hills. They also used armored divisions, which were expected rather on the coastal plains.
—description from the publisher
The game simulates the military actions that took place on the Italian Peninsula in the area of San Marino in Autumn, 1944.
Units represent: regiments, battalions, and brigades.
The game uses the WB-95 system by Taktyka i Strategia.
When the next Allied offensive began on September 12, its goal was Rimini and San Marino. The Germans knew perfectly well that the loss of Rimini would cause the Allies to exit the Po River Valley and so they had to do everything to slow down and stop this attack on the coast. But the Allies also attacked in the direction of San Marino – straight across the hills. They also used armored divisions, which were expected rather on the coastal plains.
—description from the publisher
The game simulates the military actions that took place on the Italian Peninsula in the area of San Marino in Autumn, 1944.
Units represent: regiments, battalions, and brigades.
The game uses the WB-95 system by Taktyka i Strategia.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-22 05:48:12.924