Tanks: Panther vs Sherman Starter Set
(2016)
| Average time to play: | 60 |
| Minimum age: | 0 |
| Number of players: | 2 |
| Publisher: | Battlefront Miniatures Ltd, Gale Force Nine, LLC, Wargamer Games Studio |
| Designers: | Andrew Haught, Chris Townley, Phil Yates |
| Artists: | Sean Goodison |
| Mechanics: | Critical Hits and Failures, Dice Rolling, Measurement Movement, Movement Points, Scenario / Mission / Campaign Game, Variable Player Powers |
Tanks: Panther vs Sherman is an easy-to-learn, quick play, small-scale game in which you take command of a tank platoon, seeking to destroy your opponent's tanks and secure victory. Tanks is a flexible game with lots of ways to create a finely-tuned army that fits your play style. In a half-hour, you can pick your tanks and crew, upgrade them to your specifications, defeat your enemy (or die trying), and be ready for the rematch!
During the game, players go through a number of turns until one player achieves victory. Each turn consists of three Phases:
Movement Phase: Players move each of their tanks in Initiative order starting with the lowest Initiative tanks moving on to the highest Initiative.
Shooting Phase: Players shoot with each of their tanks in Initiative order starting with the highest Initiative moving on to the lowest Initiative.
Command Phase: Players mark destroyed tanks, repair special damage, check for victory conditions, shuffle the Critical card deck, and clear all the Speed tokens.
Last Updated: 2025-08-18 16:35:46 UTC
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