Worldspanner Factions, Set 1: Heroes (2024)

ag.gameitem.AGID:
Playtime: 240
Min. Age: 14
Number of Players:
2 - 8
ag.gameitem.publisher:
Worldspanner
Designers:
Brett G. Murrell
Artists:
Chris Collingwood,
Anna Lakisova,
István Strabán,
Mario Wibisono,
Ondřej Hrdina,
Kurt Miller,
Daniel Rubio
Mechanics:
Stat Check Resolution,
Modular Board,
Variable Player Powers,
Team-Based Game,
Line of Sight,
Grid Movement,
Hexagon Grid
Beschreibung
Worldspanner Factions is the grand successor to the Duel of Ages series of games. A combination of tactical RPG and adventure, Factions carries on the tradition of intensity and uniqueness. Two decades have proven that you've never played a game like this.
Two teams of heroes from past, present, and future descend into the Worldspanner Arena and compete to earn the most glory by acts of renown--and by facing down the enemy. Earn the alliance of one of the six factions, or the queen mother of the Games. For 2-8 players who divide into two teams. In effect, a co-op game with excellent opponent AI (unless your friends dump-statted INT).
The teams take turns, conducting an action with each hero--move, attack, unleash a minion. This is followed by reactions from the opposing team, after which the current team conducts adventures. Play continues for 9 or 12 turns, after which objective points are tallied. Most objective points are earned from non-combat activities such as alliances with the different factions.
Contains 49 heroes, 90 treasures and a selection of map pieces, making each play different--new teams gathering new treasure on a completely new map. Expansions bring both the treasure count and the hero count up to 360--The Full Degree.
With a ruleset significantly streamlined from Duel of Ages, Factions has half the rules word count of Duel of Ages I and over a third less than DoA II. Factions is now a game system capable of pulling in a universe of heroes (and their miniatures).
Worldspanner Factions is the grand successor to the Duel of Ages series of games. A combination of tactical RPG and adventure, Factions carries on the tradition of intensity and uniqueness. Two decades have proven that you've never played a game like this.
Two teams of heroes from past, present, and future descend into the Worldspanner Arena and compete to earn the most glory by acts of renown--and by facing down the enemy. Earn the alliance of one of the six factions, or the queen mother of the Games. For 2-8 players who divide into two teams. In effect, a co-op game with excellent opponent AI (unless your friends dump-statted INT).
The teams take turns, conducting an action with each hero--move, attack, unleash a minion. This is followed by reactions from the opposing team, after which the current team conducts adventures. Play continues for 9 or 12 turns, after which objective points are tallied. Most objective points are earned from non-combat activities such as alliances with the different factions.
Contains 49 heroes, 90 treasures and a selection of map pieces, making each play different--new teams gathering new treasure on a completely new map. Expansions bring both the treasure count and the hero count up to 360--The Full Degree.
With a ruleset significantly streamlined from Duel of Ages, Factions has half the rules word count of Duel of Ages I and over a third less than DoA II. Factions is now a game system capable of pulling in a universe of heroes (and their miniatures).
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-21 21:40:23.964