Seeräuber-Spiel (1984)

ag.gameitem.AGID:
Spielzeit: 45
Mindestalter: 10
Spieleranzahl:
3 - 5
ag.gameitem.publisher:
Carlit
Spiel-Designer:
Stefan Vahle,
Dieter Garde
Künstler:
(Uncredited)
Mechaniken:
Pick-up and Deliver
Beschreibung
The board shows 4 harbors on the corners and the pirate's island in the middle.
One player plays the pirate and the other players take the role of normal seamen.
The normal players have a home harbor and 5 ships, which are loaded with 5 different goods. When a ship successfully reaches a foreign harbor, the good is sold and the player collects the income. The unloaded ships must all return to their home harbors.
The pirate had only 1 ship. He tries to capture ships and steal the goods, if they are carrying freight.
Movement is very unusual; it is done with the help of wooden sticks of 3 different lengths. How many sticks can be taken is determined with a die roll.
The game ends, when all ships are either captured or back in their home harbor. The richest player wins the game.
The board shows 4 harbors on the corners and the pirate's island in the middle.
One player plays the pirate and the other players take the role of normal seamen.
The normal players have a home harbor and 5 ships, which are loaded with 5 different goods. When a ship successfully reaches a foreign harbor, the good is sold and the player collects the income. The unloaded ships must all return to their home harbors.
The pirate had only 1 ship. He tries to capture ships and steal the goods, if they are carrying freight.
Movement is very unusual; it is done with the help of wooden sticks of 3 different lengths. How many sticks can be taken is determined with a die roll.
The game ends, when all ships are either captured or back in their home harbor. The richest player wins the game.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-22 20:07:16.772