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   Yanks: ASL Module 3 (1987)

Image of Yanks: ASL Module 3 🔎

Who is this game suitable for?

Suitable for ages 12 and up. You can play with 2 to 2 players.
For the pros among you, the following mechanics can be decisive: Hexagon Grid...

Game Data

Average time to play: 120
Minimum age: 12
Number of players: 2
Publisher: The Avalon Hill Game Co
Designers: Charles Kibler, Rex A. Martin
Artists: Unknown
Mechanics: Hexagon Grid
Durchschnitt: 0.0 (0 Bewertungen )
This is YANKS ... the American extension to the ASL game system. YANKS is not a complete game. Ownership of the Advanced Squad Leader Game System is required for play. This is the 1st edition. An extensive U.S. Army countermix is presented so that you can command every major vehicle, weapon and troop type that saw action in the European Theater.... NOTE: Chapter E, the optional rules including Night, Interrogation, Weather, Ski Troops, Boats, Swimming, Air Support, Gliders, Paratroop Landings, Ammo Vehicles, Convoys and Artillery Barrage rules, is now included with the ASL RULEBOOK SECOND EDITION. The Chapter E pages included with YANKS first edition are ASL RULEBOOK first edition versions. Scenario List: ASL Scenario 19 Backs to the Sea ASL Scenario 20 Taking the Left Tit ASL Scenario 21 Among the Ruins ASL Scenario 22 Kurhaus Clash ASL Scenario 23 Under the Noel Trees ASL Scenario 24 The Mad Minute ASL Scenario 25 Gavin's Gamble ASL Scenario 26 Tanks in the Street Contents: Four 8" x 22" mounted mapboards (#16-19) 519 1/2" counters + 528 5/8" counters (5 countersheets) rule chapter E (pages E1-E26) first edition rules chapter E divider with play aids U.S. vehicle and ordnance notes (chapter H, pages H31-H48) U.S. OB detail (chapter N, pages N7-N10) 8 scenarios (#19-#26) (from MMP website and user's description)

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Alternative names: Yanks: ASL Module 3
Last Updated: 2025-08-12 15:22:09 UTC

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