The Generic Gangster Chase Game (1981)
ag.gameitem.AGID:
Spielzeit: 60
Mindestalter: 0
Spieleranzahl:
3
ag.gameitem.publisher:
Generic Games (II)
Spiel-Designer:
John Thompson (II)
Künstler:
(Uncredited)
Mechaniken:
Line of Sight,
Hidden Movement,
Player Judge
Beschreibung
An independent publication from 1981, this umpired two-player game features two indoor "chases," one set in an office building and one in a warehouse.
The basic theme of each scenario is that Big Jim, a mob hitman, is seeking to rub out ace reporter Ace Wilson.
This is a refereed tactical, man-to-man scale game. In this case the game scale is literal, in that each of the two players only has one counter. The actions a player can take include listening, moving, and fighting -- although only Big Jim has a gun, which Ace tries to offset with his greater speed.
It's film noir action, in the form of seven counters and an 8.5x11 map (backprinted, as each scenario uses its own map).
—user summary
An independent publication from 1981, this umpired two-player game features two indoor "chases," one set in an office building and one in a warehouse.
The basic theme of each scenario is that Big Jim, a mob hitman, is seeking to rub out ace reporter Ace Wilson.
This is a refereed tactical, man-to-man scale game. In this case the game scale is literal, in that each of the two players only has one counter. The actions a player can take include listening, moving, and fighting -- although only Big Jim has a gun, which Ace tries to offset with his greater speed.
It's film noir action, in the form of seven counters and an 8.5x11 map (backprinted, as each scenario uses its own map).
—user summary
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ag.gameitem.lastUpdated: 2025-04-27 09:54:06.96