Terra Nova Gambit: The War for Terra Nova Book 2 (2010)
Tempo di Gioco: 120
Età Min.: 12
Giocatori: 2 - 6
Editore: Dream Pod 9
Designer: John Buckmaster, Robert Dubois, Jason Dickerson, Nick Pilon
Artisti: Greg Perkins, Jean-François Fortier, Mariko Kuwahara, John Nguyen, Daniel Hinds-Bond, Normand Bilodeau, Charles-Emmanuel Ouellette, Ghislain Barbe, Pierre Ouellette, Paul O'Connel, Marc Ouellette
Meccaniche: Action Points, Dice Rolling
Età Min.: 12
Giocatori: 2 - 6
Editore: Dream Pod 9
Designer: John Buckmaster, Robert Dubois, Jason Dickerson, Nick Pilon
Artisti: Greg Perkins, Jean-François Fortier, Mariko Kuwahara, John Nguyen, Daniel Hinds-Bond, Normand Bilodeau, Charles-Emmanuel Ouellette, Ghislain Barbe, Pierre Ouellette, Paul O'Connel, Marc Ouellette
Meccaniche: Action Points, Dice Rolling
Mostra Descrizione Mostra Commenti Andamento Prezzi
Terra Nova Gambit - The War for Terra Nova Book 2 includes:
Background Information on the CEF's Utopian Colonial Corp allies.
Utopian uniforms, ranks, insignia, and equipment.
Technical data on the Armiger Auto Control Suit and the Neural Kinetic Interceptor Drone Unit (N-KIDU) autos.
Technical data on the refitted HC-3 Command & Reconnaissance vehicle.
Rules for fielding Utopian Colonial Corp armies and the new CEF HC-3 combat group.
New Regiments of Note for the CEF, Utopia, and Black Talon.
Advanced League and campaign rules.
Campaign scenarios for the Barrington Basin, TN orbit, and the new PAK front.
Discover the fate of Col. Arthur and the PAK.
League Advancement Rules and Survivor Upgrade guidelines.
Timeline Narratives set during the War for Terra Nova.
Datacards for all vehicles presented in the book.
Background Information on the CEF's Utopian Colonial Corp allies.
Utopian uniforms, ranks, insignia, and equipment.
Technical data on the Armiger Auto Control Suit and the Neural Kinetic Interceptor Drone Unit (N-KIDU) autos.
Technical data on the refitted HC-3 Command & Reconnaissance vehicle.
Rules for fielding Utopian Colonial Corp armies and the new CEF HC-3 combat group.
New Regiments of Note for the CEF, Utopia, and Black Talon.
Advanced League and campaign rules.
Campaign scenarios for the Barrington Basin, TN orbit, and the new PAK front.
Discover the fate of Col. Arthur and the PAK.
League Advancement Rules and Survivor Upgrade guidelines.
Timeline Narratives set during the War for Terra Nova.
Datacards for all vehicles presented in the book.
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Terra Nova Gambit: The War for Terra Nova Book 2
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ag.gameitem.lastUpdated: 2025-04-21 06:23:42.51