Pilgrim
(2022)
Who is this game suitable for?
Suitable for ages 14 and up. You can play with 1 to 4 players.
For the pros among you, the following mechanics can be decisive: End Game Bonuses, Mancala, Tile Placement, Track Movement und Worker Placement...
Game Data
| Average time to play: | 150 |
| Minimum age: | 14 |
| Number of players: | 1 - 4 |
| Publisher: | A-Muse-Ment, Spielworxx |
| Designers: | Nick Case |
| Artists: | Harald Lieske |
| Mechanics: | End Game Bonuses, Mancala, Tile Placement, Track Movement, Worker Placement |
In Pilgrim, players are abbots and abbesses of their own provincial 14th century abbey, each seeking to:
Build the best pilgrim routes to distant sites via strategic shrines
Ordain serfs to become acolytes
Give alms to the poor
Build essential annexes
Be the most devout and pious
A unique twist on a mancala-movement mechanism distributes a player's acolytes across eight duties and the capital city to determine each turn's action. 18xx-style tile development on the map board builds trade routes for revenue and pilgrim trails for endgame points. Common serfs need to be ordained to ensure that the abbey is adequately serviced and your acolyte numbers will need to be carefully balanced across ever changing duties and vocational tasks.
Pilgrim is a game played over 26 rounds with perfect information, zero randomness (once the game starts), and one hundred and sixty sextillion possible starting set-ups. Player interaction is intense and constant. The meek might inherit the earth, but you will need to be made of stronger stuff to become the next cardinal and win the game.
—description from the designer
Alternative names:
Pilgrim
Last Updated: 2025-10-26 22:43:01 UTC
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