Dalen (2024)

ag.gameitem.AGID:
Spielzeit: 80
Mindestalter: 7
Spieleranzahl:
2
ag.gameitem.publisher:
(Web published)
Spiel-Designer:
Saïd Galdseid
Künstler:
Unbekannt
Mechaniken:
Hexagon Grid
Beschreibung
IntroductionDalen (from Welsh: dalen, meaning "leaf") is an annihilation game for two players: Dark green and Light green. It is played on the hexagons (cells) of an initially empty hexagonal board. The recommended size is 7 cells per side, but boards from 5 to 9 cells are also valid. Each player has access to a sufficient supply of stones of their own color.
This game is based on Duile.
Definitions:
A tree is a maximal set of stones of the same color connected to each other. A single stone is also a tree.
A leaf is a stone adjacent to a single friendly stone.
The size of a tree is the number of stones it contains.
A stagnant tree is a tree that cannot increase its size.
To flip is to replace a stone with a stone of the opposite color.
Turns:Dark plays first, and then turns alternate. On your turn, perform the following actions in order:
1. Place a stone of your color on an empty cell adjacent to at most one leaf of a friendly group.
2. Flip all enemy trees adjacent to a stagnant tree of any color, if those enemy trees have an equal or smaller number of leaves than the stagnant tree.
End of the game:The last player with stones remaining on the board wins.
To balance the game, before starting, the first player places a dark stone on an empty cell, and the second player chooses a side. This balancing method is called the pie rule.
Variant:Captures are only made by the tree that cannot increase its number of leaves.
—description from the designer
IntroductionDalen (from Welsh: dalen, meaning "leaf") is an annihilation game for two players: Dark green and Light green. It is played on the hexagons (cells) of an initially empty hexagonal board. The recommended size is 7 cells per side, but boards from 5 to 9 cells are also valid. Each player has access to a sufficient supply of stones of their own color.
This game is based on Duile.
Definitions:
A tree is a maximal set of stones of the same color connected to each other. A single stone is also a tree.
A leaf is a stone adjacent to a single friendly stone.
The size of a tree is the number of stones it contains.
A stagnant tree is a tree that cannot increase its size.
To flip is to replace a stone with a stone of the opposite color.
Turns:Dark plays first, and then turns alternate. On your turn, perform the following actions in order:
1. Place a stone of your color on an empty cell adjacent to at most one leaf of a friendly group.
2. Flip all enemy trees adjacent to a stagnant tree of any color, if those enemy trees have an equal or smaller number of leaves than the stagnant tree.
End of the game:The last player with stones remaining on the board wins.
To balance the game, before starting, the first player places a dark stone on an empty cell, and the second player chooses a side. This balancing method is called the pie rule.
Variant:Captures are only made by the tree that cannot increase its number of leaves.
—description from the designer
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ag.gameitem.lastUpdated: 2025-04-22 13:58:41.329