Probing For The Hotton Bridge (2007)
Speeltijd: 180
Min. Leeftijd: 0
Spelers: 2
Uitgever: (Self-Published), ASL Open Source
Ontwerpers: (Uncredited)
Kunstenaars: Onbekend
Mechanismen: Hexagon Grid
Min. Leeftijd: 0
Spelers: 2
Uitgever: (Self-Published), ASL Open Source
Ontwerpers: (Uncredited)
Kunstenaars: Onbekend
Mechanismen: Hexagon Grid
Beschrijving Tonen Opmerkingen Tonen Prijstrend
A two-player Advanced Squad Leader scenario designed by Eric Bongiovanni. Players can choose to represent elements of the German KG Bayer, 116th Panzer Division, or American elements of 23rd Engineers Regiment,
This hex-and-counter wargame scenario recreates the actions of German and American troops in Hotton, Belgium, 21 December 1944 as the Germans attempt to take the Hotton Bridge and the Americans defend it as part of the Battle of the Bulge.
Victory Conditions:
The Germans win at game end if they have more Victory Points than the Americans. Victory Points are accorded as follows: 1 Victory Point for each good order squad (only) equivalent / mobile Armored Fighting Vehicle on the north bank at
This hex-and-counter wargame scenario recreates the actions of German and American troops in Hotton, Belgium, 21 December 1944 as the Germans attempt to take the Hotton Bridge and the Americans defend it as part of the Battle of the Bulge.
Victory Conditions:
The Germans win at game end if they have more Victory Points than the Americans. Victory Points are accorded as follows: 1 Victory Point for each good order squad (only) equivalent / mobile Armored Fighting Vehicle on the north bank at
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Probing For The Hotton Bridge
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ag.gameitem.lastUpdated: 2025-04-20 17:02:19.3