Panzer Keil
boardgame
Panzerkeil is a two-player wargame covering 1943 Eastern Front battles like Kursk and Kharkov. Mechanized units use an exhaustion state instead of combat strength reduction. Newer editions simulate the historical campaigns separately.
- Players:
- 2
- Time:
- 360 min
- Min. Age:
- 12
Overpass RPG Encounter Map
rpgitem
RPGs have variable players and duration.
SOLAR Live Action Fantasy Gaming (2nd Ed)
rpgitem
RPGs have variable players and duration.
German Solo
boardgame
- Players:
- 4
- Time:
- –
- Min. Age:
- 0
The Damned & The Degenerate
rpgitem
RPGs have variable players and duration.
Tankborn
rpgitem
RPGs have variable players and duration.
(ohne Namen)
Game
RPGs have variable players and duration.
Mech Command RTS
boardgame
- Players:
- 2–6
- Time:
- 40–80 min
- Min. Age:
- 14
Bus in Trouble
rpgitem
RPGs have variable players and duration.
The Unknown: Der Millionenplan
boardgame
- Players:
- 1–6
- Time:
- 90–150 min
- Min. Age:
- 14
Domesday Book (Issue 3 - May 1970)
rpgissue
RPGs have variable players and duration.
100 Wonders Worth Exploring
rpgitem
RPGs have variable players and duration.
The Key of Delhyread
rpgitem
RPGs have variable players and duration.
Vakhund: Into the Unknown (Castles & Crusades)
rpgitem
RPGs have variable players and duration.
Winding Vines
boardgame
- Players:
- 2
- Time:
- 10–25 min
- Min. Age:
- 6
The Science and Seance Society
boardgame
- Players:
- 2
- Time:
- 15–30 min
- Min. Age:
- 12
Otherworldly Lore: The Pooka
rpgitem
RPGs have variable players and duration.
Scrambler
boardgame
- Players:
- 2
- Time:
- 15 min
- Min. Age:
- 0
Impacto
boardgame
- Players:
- 2–8
- Time:
- 240 min
- Min. Age:
- 0
Radar Men from the Moon: Chapter 11: Planned Pursuit / Chapter 12: Death of the Moon Man
rpgitem
RPGs have variable players and duration.
Disaster Master
boardgame
- Players:
- 2–10
- Time:
- 15–30 min
- Min. Age:
- 6
The Hob's Nest (PF1)
rpgitem
RPGs have variable players and duration.
Tage des Blutes
rpgitem
RPGs have variable players and duration.
Aladdin: The Magic Carpet Game
boardgame
Aladdin and friends are in trouble, and the magic carpet flies to the rescue. Players spin the Genie to glide across the board and play matching rescue cards for the scenes. The first person to successfully play all their rescue cards and collect the Genie card wins the game.
- Players:
- 2–4
- Time:
- 10 min
- Min. Age:
- 5