The Swamp of Darvya
rpgitem
Bidder Battle
boardgame
- Players:
- 3–7
- Time:
- 30–60 min
- Min. Age:
- 14
General Manager: The Baseball Business Game
boardgame
General Manager is a 1967 baseball business simulation game by H & S Game Co. for 2 to 4 players. Featuring a Monopoly-style board, players manage franchises, execute trades, purchase minor-leaguers, and utilize player development cards.
- Players:
- 2
- Time:
- –
- Min. Age:
- 8
The Stalkyard
rpgitem
Eragra: The Game of Eras and the First Step
boardgame
- Players:
- 2–4
- Time:
- 90 min
- Min. Age:
- 11
Journey into Riddle Canyon
rpgitem
Monkey The Card Game: Spell-o-rama Expansion
boardgameexpansion
- Players:
- 1–5
- Time:
- 20–30 min
- Min. Age:
- 13
Stultus
boardgame
- Players:
- 3–5
- Time:
- 30 min
- Min. Age:
- 8
50 Encounters at a Wild West Rodeo or State Fair
rpgitem
Gun It: Electronics Lab
boardgameexpansion
- Players:
- 2–4
- Time:
- 15–30 min
- Min. Age:
- 14
Troll (Año IV, Número 17 - May/Jun 1989)
rpgissue
Ligmàmon
rpgitem
Radiation Screen
rpgitem
Secrets of the Dead Mind
rpgitem
The Zombies of Los Muerte High
boardgame
Zombies have infested a high school. Players secretly bid cards to recruit surviving students and gain points, while avoiding troublesome zombies. The goal is to successfully complete your escape plan before time runs out.
- Players:
- 3–5
- Time:
- 15 min
- Min. Age:
- 14
Lucky Clover Jewelry Store
rpgitem
TRAILseeker 2 (Issue 40 - Apr 2020)
rpgissue
The War to End All Wars: WWI Axis & Allies Variant
boardgameexpansion
Axis & Allies 1914 introduces new rules for World War I unit types and a more divided global map. It features setup scenarios for nine major powers, including Germany, the British Empire, the French Empire, Russia, and the United States.
- Players:
- 2–9
- Time:
- 180 min
- Min. Age:
- 12
Hedron
boardgame
Hedron is a tiny epic space battle game using polyhedral dice as warring energy beings. Players chain movements to maneuver fleets, use flux cards for special powers, and win by dominating space and destroying rivals. A key tactical balance is deciding whether to keep dice as board warriors or spend them to fuel powerful attacks.
- Players:
- 2–4
- Time:
- 30–60 min
- Min. Age:
- 12
Duo Quest
boardgame
- Players:
- 2–4
- Time:
- 20–40 min
- Min. Age:
- 8
Das nächste Spielemagazin (Issue 5 - Oct 1993)
rpgissue
(ohne Namen)
Game
Evolution Earth Player's Manual
rpgitem
End of Autumn (Pathfinder)
rpgitem