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Cross-City

Cross-City

boardgame

Cross City is a Wild West game where players construct buildings like saloons and sheriff departments. The gameplay features minor similarities to Monopoly, but is governed by a much more complex thirty-page rulebook.

Players:
3–6
Time:
180 min
Min. Age:
10
Ore City

Ore City

boardgame

Players:
2–6
Time:
30–60 min
Min. Age:
10
Blurt!

Blurt!

boardgame

In Blurt!, players race to circle the board by guessing words from simple dictionary definitions read aloud. The first to blurt the correct word moves forward based on dice rolls. Featuring duels and no player elimination until the very end.

Players:
3–12
Time:
60 min
Min. Age:
10
The Dragon's Breath

The Dragon's Breath

rpgitem

RPGs have variable players and duration.
Athasian Emporium

Athasian Emporium

rpgitem

RPGs have variable players and duration.
1844: Schweiz

1844: Schweiz

boardgame

1844 is a train and stock game based on Francis Tresham's 1829. It simulates the start of public railways in Switzerland starting in 1844. Historical specifics of the Swiss railway system are closely modeled, including private companies, mountain railways, and tunnel operators.

Players:
3–7
Time:
300–360 min
Min. Age:
12
Recruit Madness

Recruit Madness

boardgame

Players:
4–6
Time:
30–60 min
Min. Age:
10
Mar-Job

Mar-Job

boardgame

Players:
2–4
Time:
–
Min. Age:
0
Winter Court: Kyuden Gotei Part Two: Breaking Storm

Winter Court: Kyuden Gotei Part Two: Breaking Storm

rpgitem

RPGs have variable players and duration.
Spire's End: Rat King Card

Spire's End: Rat King Card

boardgameexpansion

Players:
1–2
Time:
15–120 min
Min. Age:
14
Shadow Rivals

Shadow Rivals

boardgame

Players:
2–5
Time:
30–40 min
Min. Age:
12
Trinity Stone Academy

Trinity Stone Academy

rpgitem

RPGs have variable players and duration.
Give & Take

Give & Take

boardgame

The goal is to be the first to surround the game board with tokens. Spinner results determine actions like placing or blocking. This 2002 award-winning game features regular, advanced, and team play rules for added variety.

Players:
2–4
Time:
–
Min. Age:
10
Deck 100

Deck 100

rpgitem

RPGs have variable players and duration.
Färgpass

Färgpass

boardgame

Färgpass is played on a 5x5 grid. In phase one, players alternate placing black and white chits. Phase two involves placing 1x2 rectangular chits with colored dots matching the first phase. The first player unable to make a legal move loses the game.

Players:
2
Time:
–
Min. Age:
7
Origins: First Builders

Origins: First Builders

boardgame

Players:
1–4
Time:
60–120 min
Min. Age:
14
Hands of Destiny: Character Sheet

Hands of Destiny: Character Sheet

rpgitem

RPGs have variable players and duration.
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
Mit År10: Quizzen om 90'erne

Mit År10: Quizzen om 90'erne

boardgame

Players:
3–99
Time:
–
Min. Age:
15
Marramiau

Marramiau

boardgame

Players:
2–5
Time:
15–20 min
Min. Age:
8
The Nighthawks Curse

The Nighthawks Curse

rpgitem

RPGs have variable players and duration.
M176: Any Port in a Storm

M176: Any Port in a Storm

rpgitem

RPGs have variable players and duration.
Swarms (5E)

Swarms (5E)

rpgitem

RPGs have variable players and duration.
Sword & Sorcery: Hero Pack – Onamor the Necromancer/Summoner

Sword & Sorcery: Hero Pack – Onamor the Necromancer/Summoner

boardgameexpansion

Players:
1–5
Time:
60–180 min
Min. Age:
12