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Power Brawl

Power Brawl

boardgame

Players:
1
Time:
5–15 min
Min. Age:
8
Defense Grid: Reclamation of Atavio

Defense Grid: Reclamation of Atavio

boardgameexpansion

Players:
1–4
Time:
60–150 min
Min. Age:
13
Expedition Journal

Expedition Journal

rpgitem

RPGs have variable players and duration.
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
Don't Flip Me Out

Don't Flip Me Out

boardgame

Players:
2–4
Time:
30 min
Min. Age:
6
Beginning Math Roll & Learn Pocket Cubes

Beginning Math Roll & Learn Pocket Cubes

boardgame

Roll & Learn Pocket Cubes is an interactive learning game for basic math skills. Featuring two pocket cubes and 24 interchangeable cards, the set teaches numbers, shapes, and addition through playful movement in the classroom.

Players:
1–20
Time:
10 min
Min. Age:
5
Vigilantes: Rise of the Powerless

Vigilantes: Rise of the Powerless

rpgitem

In a dystopian world plagued by crime and corruption, ordinary heroes without superpowers rise up to fight for justice. This Setting Kit for Savage Worlds equips Game Masters with new edges, hindrances, rules, an adventure generator, and 27 heroes and villains to tell gripping stories.

RPGs have variable players and duration.
Colonial Adventures!  Fortunes Won & Lost

Colonial Adventures! Fortunes Won & Lost

boardgame

Players:
1–6
Time:
–
Min. Age:
0
The Plague

The Plague

rpgitem

RPGs have variable players and duration.
Knights of the Dinner Table Magazine (Issue 197 - 2013)

Knights of the Dinner Table Magazine (Issue 197 - 2013)

rpgissue

RPGs have variable players and duration.
Yarudania 2 Volcanic Mine

Yarudania 2 Volcanic Mine

rpgitem

RPGs have variable players and duration.
Cross-City

Cross-City

boardgame

Cross City is a Wild West game where players construct buildings like saloons and sheriff departments. The gameplay features minor similarities to Monopoly, but is governed by a much more complex thirty-page rulebook.

Players:
3–6
Time:
180 min
Min. Age:
10
Ore City

Ore City

boardgame

Players:
2–6
Time:
30–60 min
Min. Age:
10
Blurt!

Blurt!

boardgame

In Blurt!, players race to circle the board by guessing words from simple dictionary definitions read aloud. The first to blurt the correct word moves forward based on dice rolls. Featuring duels and no player elimination until the very end.

Players:
3–12
Time:
60 min
Min. Age:
10
The Dragon's Breath

The Dragon's Breath

rpgitem

RPGs have variable players and duration.
Athasian Emporium

Athasian Emporium

rpgitem

RPGs have variable players and duration.
1844: Schweiz

1844: Schweiz

boardgame

1844 is a train and stock game based on Francis Tresham's 1829. It simulates the start of public railways in Switzerland starting in 1844. Historical specifics of the Swiss railway system are closely modeled, including private companies, mountain railways, and tunnel operators.

Players:
3–7
Time:
300–360 min
Min. Age:
12
Recruit Madness

Recruit Madness

boardgame

Players:
4–6
Time:
30–60 min
Min. Age:
10
Mar-Job

Mar-Job

boardgame

Players:
2–4
Time:
–
Min. Age:
0
Winter Court: Kyuden Gotei Part Two: Breaking Storm

Winter Court: Kyuden Gotei Part Two: Breaking Storm

rpgitem

RPGs have variable players and duration.
Spire's End: Rat King Card

Spire's End: Rat King Card

boardgameexpansion

Players:
1–2
Time:
15–120 min
Min. Age:
14
Shadow Rivals

Shadow Rivals

boardgame

Players:
2–5
Time:
30–40 min
Min. Age:
12
Trinity Stone Academy

Trinity Stone Academy

rpgitem

RPGs have variable players and duration.
Give & Take

Give & Take

boardgame

The goal is to be the first to surround the game board with tokens. Spinner results determine actions like placing or blocking. This 2002 award-winning game features regular, advanced, and team play rules for added variety.

Players:
2–4
Time:
–
Min. Age:
10