Confrontation
boardgame
- Players:
- 2–4
- Time:
- 30–60 min
- Min. Age:
- 15
Roleplaying Tips (Issue 237)
rpgissue
Woof Days
boardgame
- Players:
- 2
- Time:
- 5–15 min
- Min. Age:
- 6
Pasaporte Ecuador
boardgame
- Players:
- 2–8
- Time:
- 30–90 min
- Min. Age:
- 7
Dungeons for the Master 2
rpgitem
The Entombed Crown
rpgitem
Junior Auto Race Game
boardgame
In the board game 'Junior Auto Race Game', players become race car drivers trying to reach the finish line. By spinning a wheel, they find out which cards advance them along a 16-space U-shaped track. 'Blow Out' and 'Accident' spaces halt their progress for a turn. The first racer to cross the finish line wins!
- Players:
- 2–4
- Time:
- 30 min
- Min. Age:
- 0
My Feelings
boardgame
- Players:
- 2–4
- Time:
- –
- Min. Age:
- 4
20 Dreams
boardgame
- Players:
- 2–6
- Time:
- –
- Min. Age:
- 12
d66 Tattoos
rpgitem
Warrior Priests of the Sea
rpgitem
In "Warrior Priests of the Sea," four high priests and their apprentices represent the four quarters of the city of Ampai. To become an apprentice, candidates must prove their bond with the sea by retrieving an intact mermaid's purse from a deep dive and raising a shark as their own.
Mummy Dust
rpgitem
Coffee Break
boardgame
In Coffee Break, players compete for the most coffee breaks during a workday. They play cards to advance pawns or take breaks while avoiding the boss. The player who reaches the end of the workday with the most coffee break markers wins the game.
- Players:
- 2–4
- Time:
- 5 min
- Min. Age:
- 0
Declan L'Estrange
rpgitem
Lordsworn
rpgitem
Fox and Hounds
boardgame
In this track game, one player is the Fox and the others are Hounds. Players use a spinner to move across the board. The Fox wins by reaching the den before being captured, while the Hounds win if one of them successfully corners and catches the Fox.
- Players:
- 2–5
- Time:
- 15 min
- Min. Age:
- 0
Knee Deep in Hexes: God's Hand
boardgameexpansion
- Players:
- 2
- Time:
- 15–90 min
- Min. Age:
- 14
Hedgehog Style
rpgitem
The Battle of Guilford Courthouse
boardgame
Guilford Courthouse is an introductory wargame from GDW's Series 120. Games in this line feature 120 counters and are designed to be playable in 120 minutes or less. It focuses on historical military conflict eras.
- Players:
- 2
- Time:
- 120 min
- Min. Age:
- 12
(ohne Namen)
Game
CyberKittens: Project Bakeneko
rpgitem
CyberKittens: Project Bakeneko unleashes the Once-Cat, a feline-machine hybrid, into The Sprawl. Acting as an overlay for existing playbooks, it explores transhumanism and the dark consequences of technology while keeping players active and useful. It scales from gritty and hard to over-the-top badass comedy.
Cry of the Red Wyrm
rpgitem
Players Association News (Issue 9 - Jul 1982)
rpgissue
Incident at the Golden Badger
rpgitem