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Knockspell (Issue 4 - April 2010)

Knockspell (Issue 4 - April 2010)

rpgissue

Issue 4 of Knockspell (April 2010) is the quarterly resource for old-school gaming. It features all-new adventures, articles, and resources tailored for Original Edition, Swords & Wizardry, First Edition, and OSRIC.

RPGs have variable players and duration.
Heirs to Olympia Roleplaying Introduction

Heirs to Olympia Roleplaying Introduction

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RPGs have variable players and duration.
Basic Roleplaying: The Chaosium System – Magic Book

Basic Roleplaying: The Chaosium System – Magic Book

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RPGs have variable players and duration.
Intro: Year of Boundless Wonder

Intro: Year of Boundless Wonder

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RPGs have variable players and duration.
The Uncanny Curse of Sekhmet (Broken Compass)

The Uncanny Curse of Sekhmet (Broken Compass)

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RPGs have variable players and duration.
Darringmoor Dart #3

Darringmoor Dart #3

rpgissue

RPGs have variable players and duration.
The Valley of the Black Ziggurat

The Valley of the Black Ziggurat

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RPGs have variable players and duration.
Scoundrels of Brixton - SD1: Under a Hard Sun

Scoundrels of Brixton - SD1: Under a Hard Sun

rpgitem

RPGs have variable players and duration.
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
Tehox Maps The Infernal Chasm

Tehox Maps The Infernal Chasm

rpgitem

RPGs have variable players and duration.
On the Way to Tanara

On the Way to Tanara

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RPGs have variable players and duration.
Spooky, Scary Skeletons

Spooky, Scary Skeletons

rpgitem

RPGs have variable players and duration.
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
Spin to Win Game

Spin to Win Game

boardgame

Place your spinning tops in front of your station and crash your opponent. The first player to reach ten marks wins this fast-paced and competitive tabletop game.

Players:
2–4
Time:
10 min
Min. Age:
5
Quest for the Grail

Quest for the Grail

boardgame

This collectible card game brings King Arthur to the CCG world. Players send warriors on quests to gain rewards and valor. Reaching twelve valor and completing three consecutive quests allows a player to successfully claim the Holy Grail.

Players:
1–2
Time:
45 min
Min. Age:
0
Abandoned Dwarven Hold Great Hall

Abandoned Dwarven Hold Great Hall

rpgitem

RPGs have variable players and duration.
Travel 20 Questions for Kids

Travel 20 Questions for Kids

boardgame

Players:
2–7
Time:
30 min
Min. Age:
8
TRAILseeker (Issue 3 - Mar 2015)

TRAILseeker (Issue 3 - Mar 2015)

rpgissue

RPGs have variable players and duration.
Volopoly

Volopoly

boardgame

Players:
2–5
Time:
45 min
Min. Age:
8
Gnomes, Badgers and Crabs

Gnomes, Badgers and Crabs

rpgitem

RPGs have variable players and duration.
Papa Bear

Papa Bear

boardgame

Papa Bear teaches his little son how to predict outcomes of clothing changes in this fast-paced visual perception game for 2 to 5 players, aged 5 and up. Step-by-step learning is key.

Players:
2–5
Time:
10 min
Min. Age:
5
Ancient Adversaries Volume 2: Cin & Yilan

Ancient Adversaries Volume 2: Cin & Yilan

rpgitem

RPGs have variable players and duration.
Insurgency

Insurgency

boardgame

Players:
2
Time:
180 min
Min. Age:
0
Lauf, Löwe, Lauf!

Lauf, Löwe, Lauf!

boardgame

Players:
2–4
Time:
–
Min. Age:
4