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(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
La Grande Évasion

La Grande Évasion

boardgame

Players:
3–6
Time:
15–25 min
Min. Age:
8
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
Russian Railroads

Russian Railroads

boardgame

In 'Russian Railroads', players compete in a worker-placement game to build the most advanced railway network. By constructing tracks, modernizing locomotives, and utilizing factories and engineers, players maximize their victory points. Multiple strategies lead to victory, but only the most efficient rail empire wins after 7 rounds.

Players:
2–4
Time:
120 min
Min. Age:
13
The Phoenix (Issue 2 - Aug/Sep 1976)

The Phoenix (Issue 2 - Aug/Sep 1976)

rpgissue

RPGs have variable players and duration.
Stronghold Builder's Guidebook

Stronghold Builder's Guidebook

rpgitem

RPGs have variable players and duration.
Sensuous Exciting Experiences

Sensuous Exciting Experiences

boardgame

Sensuous Exciting Experiences is a board game for couples that combines romantic activities, communication, and sharing feelings. By spinning and rolling, players earn points toward the 'Gift of Time' while completing various tasks.

Players:
2
Time:
120 min
Min. Age:
18
Bernard Et Bianca

Bernard Et Bianca

boardgame

Players:
2–4
Time:
30 min
Min. Age:
7
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
Knights of Camelot

Knights of Camelot

rpgitem

RPGs have variable players and duration.
Dungeon Roll Hero: Time Traveler

Dungeon Roll Hero: Time Traveler

boardgameexpansion

Players:
1–4
Time:
15 min
Min. Age:
8
The Neverland Rescue

The Neverland Rescue

boardgame

Players:
2
Time:
30–45 min
Min. Age:
12
Asian Spell Compendium (PF2)

Asian Spell Compendium (PF2)

rpgitem

RPGs have variable players and duration.
Anticipation

Anticipation

boardgame

In this board game, players move fourteen magnetic ants based on dice rolls to capture opponent pieces using magnetic polarity. The objective is to collect the most body parts of the ant queen to win the game.

Players:
2–4
Time:
30 min
Min. Age:
8
The Mazins

The Mazins

boardgame

Players:
1–5
Time:
10–20 min
Min. Age:
3
White Dwarf (Issue 38 - Feb 1983)

White Dwarf (Issue 38 - Feb 1983)

rpgissue

RPGs have variable players and duration.
Planar Legacy

Planar Legacy

rpgitem

RPGs have variable players and duration.
Rush Out!

Rush Out!

boardgame

Players:
3–5
Time:
20–30 min
Min. Age:
8
Böszmék és Löttyök Kézikönyve

Böszmék és Löttyök Kézikönyve

rpgitem

RPGs have variable players and duration.
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
Zombicide: 2nd Edition – The Boys: Pack 1 – The Seven

Zombicide: 2nd Edition – The Boys: Pack 1 – The Seven

boardgameexpansion

Players:
1–6
Time:
–
Min. Age:
0
Go Anna!

Go Anna!

boardgame

Go Anna! is a set of three Australian environmental card games for families with children aged 4 and up. The games teach about native wildlife, colors, and words while developing memory, counting, and creative thinking through various challenge levels. They feature beautiful illustrations by Caitlin McDougall and offer engaging gameplay for all ages.

Players:
2–5
Time:
15 min
Min. Age:
8
Weird Stuff I Found at the End of the World

Weird Stuff I Found at the End of the World

rpgitem

RPGs have variable players and duration.