Mines of Madness
rpgitem
Taken Unawares
rpgitem
Hobbs & Friends of the OSR (#3)
rpgissue
Tasha's Beautiful Sidekicks
rpgitem
Predators for a Sea Herder (5E)
rpgitem
The Beast: Markovia
rpgitem
5E Espionage Classes: Wetwork Specialist
rpgitem
Battle of Lobositz, October 1, 1756
boardgame
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 12
(ohne Namen)
Game
Dynamite
boardgame
This card game combines Rock, Paper, Scissors with Uno-style elements. The objective is to be the first to get rid of all cards. Colored action cards like dynamite and double take introduce additional twists to every round.
- Players:
- 2–8
- Time:
- 30 min
- Min. Age:
- 0
Gene Pool
boardgame
In the fast-paced card game Gene Pool, players become DNA engineers. By strategically mutating, inverting, and modifying a shared DNA sequence, they work to complete secret genetic research goals and claim the Nobel Prize to win.
- Players:
- 2
- Time:
- 15–30 min
- Min. Age:
- 10
(ohne Namen)
Game
Brahma: The Game of Team Rodeo
boardgame
- Players:
- 2–6
- Time:
- –
- Min. Age:
- 8
Rifleman
rpgitem
The Mysterious Jellid
rpgitem
Shadowrift: Boomtown
boardgameexpansion
- Players:
- 1–6
- Time:
- 45–120 min
- Min. Age:
- 14
Steam & Spectacles: The Steampunk Q•RPG Game
rpgitem
Kiss the Goblin
boardgame
- Players:
- 2–8
- Time:
- 15–60 min
- Min. Age:
- 11
Valda: Rise of the Giants
boardgameexpansion
- Players:
- 2–5
- Time:
- 60–150 min
- Min. Age:
- 12
The Clobberin' Times Online (Issue 21 - Aug 2008)
rpgissue
Kinghill
boardgame
- Players:
- 1–2
- Time:
- 45–90 min
- Min. Age:
- 13
Alaska Double Takes
boardgame
- Players:
- 2–8
- Time:
- 10–30 min
- Min. Age:
- 6
Civil War Classics, Volume 1: The Battles of Pea Ridge & Shiloh
boardgame
Civil War Classics Vol. 1 covers the battles of Pea Ridge and Shiloh. Various scenarios offer short introductions as well as complex phases. Smaller engagements take an evening, while Shiloh can be played over the course of a full day.
- Players:
- 2
- Time:
- 240 min
- Min. Age:
- 12
Gildenbrief (Issue 20 - Jul 1990)
rpgissue
Issue 20 of Gildenbrief (July 1990) focuses on magic. It features articles about mages and their academies, nine new spells, adventure ideas with a magical background, and the second part detailing the settlement Skadre Huldre.