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Legend of the Galactic Heroes

Legend of the Galactic Heroes

rpgitem

RPGs have variable players and duration.
Doppelspass

Doppelspass

boardgame

Players:
2
Time:
40 min
Min. Age:
0
The Old Stone Fort

The Old Stone Fort

rpgitem

A GURPS adventure for 3-6 players set in 1920s Tennessee. Professor Moorehead vanished while investigating Native American legends of 'Night Goers' at the Old Stone Fort. Includes new skills, spells, and modern campaign guidelines. Requires the GURPS Basic Set and Horror rulebooks.

RPGs have variable players and duration.
Ford

Ford

rpgitem

A small river features a shallow ford allowing travelers with wagons to cross and avoid downstream bridge tolls. While safer than other spots, crossing still risks broken wheels or axles, and traveling through the surrounding forest is not entirely without dangers and perils for those on the journey.

RPGs have variable players and duration.
Captain's Log #3

Captain's Log #3

boardgameexpansion

Players:
1–6
Time:
90 min
Min. Age:
0
What's the Matter?

What's the Matter?

boardgame

Players:
2–6
Time:
45 min
Min. Age:
12
No Mercy

No Mercy

rpgitem

RPGs have variable players and duration.
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
Imperial Herald (Volume 2, Issue 1 - 1996)

Imperial Herald (Volume 2, Issue 1 - 1996)

rpgissue

RPGs have variable players and duration.
Felinuk Lands

Felinuk Lands

rpgitem

RPGs have variable players and duration.
Shogun

Shogun

boardgame

In Sengoku-era Japan, players act as powerful Daimyos, conquering provinces, building structures, and planning actions each round. Battles are resolved using a unique cube tower where dropped troops instantly determine the victor. The player with the most points at the end of the game wins the title of Shogun.

Players:
3–5
Time:
90–120 min
Min. Age:
12
Heart and Lightning: Big Bad Storm Edition

Heart and Lightning: Big Bad Storm Edition

rpgitem

RPGs have variable players and duration.
NOD (Issue 19 - Mar 2013)

NOD (Issue 19 - Mar 2013)

rpgissue

RPGs have variable players and duration.
Homebrew Vol. 1 - For Mythic Fantasy RPG

Homebrew Vol. 1 - For Mythic Fantasy RPG

rpgitem

RPGs have variable players and duration.
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
Cheyenne

Cheyenne

boardgame

In this board game, players ride as cowboys from Cheyenne's Corral to the Pony Express Station using a movement spinner. On weapon spaces, players must flick plastic disks to hit cardboard obstacle targets representing hazards before continuing along the trail.

Players:
2–4
Time:
30 min
Min. Age:
6
Schöne Sch#!?e: Stroke of Luck

Schöne Sch#!?e: Stroke of Luck

boardgameexpansion

Players:
3–7
Time:
20–30 min
Min. Age:
8
Bid

Bid

boardgame

A party game combining trivia with nerve-wracking bidding. Players estimate how many correct facts they can identify from a list of ten. The highest bidder must prove their choices. Success earns points, mistakes yield zero, and lower bids risk losing points based on the difference.

Players:
3–6
Time:
–
Min. Age:
12
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
Los Muchos Rostros de Kishar

Los Muchos Rostros de Kishar

rpgitem

RPGs have variable players and duration.
The Iron God Cometh

The Iron God Cometh

rpgitem

RPGs have variable players and duration.
Varia: Death Pirate

Varia: Death Pirate

boardgameexpansion

Players:
2
Time:
–
Min. Age:
13
Roleplaying Tips (Issue 645)

Roleplaying Tips (Issue 645)

rpgissue

RPGs have variable players and duration.
Air Superiority

Air Superiority

boardgame

This complex hex-based simulation depicts modern jet fighter combat. Each aircraft uses individual stats, paper logs for flight data and weapons, and counters on the map. Movement, radar locking, and cumulative damage are resolved using combat charts and ten-sided dice. Victory is achieved through predefined scenarios.

Players:
1–6
Time:
60–240 min
Min. Age:
12