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Where We're Going (Issue 93 - Aug 2011)

Where We're Going (Issue 93 - Aug 2011)

rpgissue

RPGs have variable players and duration.
姉なるもの全集1 Ane Naru Mono / The Elder Sister Like One

姉なるもの全集1 Ane Naru Mono / The Elder Sister Like One

rpgitem

RPGs have variable players and duration.
The Jack Hack (2nd Edition)

The Jack Hack (2nd Edition)

rpgitem

RPGs have variable players and duration.
Misplaced Childhood

Misplaced Childhood

rpgitem

RPGs have variable players and duration.
Warhammer 40,000: Command Edition

Warhammer 40,000: Command Edition

boardgame

Players:
2–6
Time:
60–360 min
Min. Age:
12
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
BattleTechnology (Issue 6 - Sep 3028)

BattleTechnology (Issue 6 - Sep 3028)

rpgissue

RPGs have variable players and duration.
What Came Through the Wormhole

What Came Through the Wormhole

rpgitem

RPGs have variable players and duration.
Convoluted

Convoluted

boardgame

Players:
2–4
Time:
30 min
Min. Age:
10
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
Totem

Totem

boardgame

In this strategic family game, four clans in a remote village compete for prestige and power. The goal is to expand your family and be the first to complete a six-part totem pole to win the game.

Players:
2–4
Time:
90 min
Min. Age:
10
Adventurer's Guild

Adventurer's Guild

rpgitem

RPGs have variable players and duration.
Munchkin Triple Play: Set 2

Munchkin Triple Play: Set 2

boardgameexpansion

Players:
3–6
Time:
90 min
Min. Age:
10
Dagon (Issue 10 - Nov 1985)

Dagon (Issue 10 - Nov 1985)

rpgissue

RPGs have variable players and duration.
The Tale

The Tale

rpgitem

RPGs have variable players and duration.
American War of Independence: Campaign Set 2 – The Southern Theatre

American War of Independence: Campaign Set 2 – The Southern Theatre

boardgame

Players:
2
Time:
60 min
Min. Age:
12
Acquisition

Acquisition

boardgame

Acquisition is a board game for up to 6 players aged 18 and over. The goal is to acquire three of five Gold Status Symbols to win. Players must clear mortgages, collect credits, and purchase silver symbols to eventually buy the compulsory house card.

Players:
2–6
Time:
60 min
Min. Age:
14
Dungeon (Issue 57 - Jan 1996)

Dungeon (Issue 57 - Jan 1996)

rpgissue

RPGs have variable players and duration.
Prime Wars

Prime Wars

boardgame

Players:
2–4
Time:
20 min
Min. Age:
0
Heart of the Wild

Heart of the Wild

rpgitem

RPGs have variable players and duration.
The Coursing

The Coursing

rpgitem

RPGs have variable players and duration.
Polar Rails

Polar Rails

boardgame

Players:
2–5
Time:
120–240 min
Min. Age:
12
Horrors Unbound: Blood Kaktos

Horrors Unbound: Blood Kaktos

rpgitem

RPGs have variable players and duration.