Inkling
boardgame
- Players:
- 3–6
- Time:
- 20 min
- Min. Age:
- 14
Inner-Earth
rpgitem
RPGs have variable players and duration.
Vizor Role Playing System
rpgitem
RPGs have variable players and duration.
Pitfall
boardgame
- Players:
- 3–8
- Time:
- 150–210 min
- Min. Age:
- 9
Salvage Mission
rpgitem
RPGs have variable players and duration.
(ohne Namen)
Game
RPGs have variable players and duration.
Iocus Arcanus
boardgame
- Players:
- 2–4
- Time:
- 30–90 min
- Min. Age:
- 8
Fluxx: BoardGameGeek Expansion
boardgameexpansion
- Players:
- 2–6
- Time:
- 15 min
- Min. Age:
- 8
Jarren's Outpost
boardgame
- Players:
- 2–5
- Time:
- 30–90 min
- Min. Age:
- 14
Brick & Mortar
boardgame
- Players:
- 2–4
- Time:
- 60–120 min
- Min. Age:
- 12
The Stuff of Legend
boardgame
- Players:
- 3–6
- Time:
- 60–120 min
- Min. Age:
- 12
Arcane Sleuth
rpgitem
RPGs have variable players and duration.
Squole
rpgitem
RPGs have variable players and duration.
(ohne Namen)
Game
RPGs have variable players and duration.
Scythe: Automa Deck
boardgameaccessory
- Players:
- 0
- Time:
- –
- Min. Age:
- 0
ARTributes
boardgame
- Players:
- 3–6
- Time:
- 30 min
- Min. Age:
- 7
The Wise Investor
boardgame
- Players:
- 2–4
- Time:
- 45–120 min
- Min. Age:
- 12
Elven Town (2.0 - 5E)
rpgitem
RPGs have variable players and duration.
Star Wars: X-Wing Miniatures Game – Auzituck Gunship Expansion Pack
boardgameexpansion
- Players:
- 2–4
- Time:
- 30–45 min
- Min. Age:
- 14
Heroes and Villains 6
rpgitem
RPGs have variable players and duration.
Outnumber
boardgame
- Players:
- 2–8
- Time:
- –
- Min. Age:
- 5
Die drei ??? Kids: Das Schloss-Geheimnis
boardgame
- Players:
- 2–4
- Time:
- 15 min
- Min. Age:
- 7
Bryplay Show Jumping
boardgame
This board game simulates international show jumping competitions. Players choose from sixteen identical horses and courses. By turning over action cards, they complete rounds. After three rounds, the player with the fewest faults wins.
- Players:
- 1–16
- Time:
- 45 min
- Min. Age:
- 8
Blood Magic
rpgitem
"Blood Magic" introduces a new sorcerer subclass where health and hit dice are converted into sorcery points. Magic comes with a price, requiring players to spend their own vital essence or that of enemies in a grim transaction to empower spells and destructive potential.
RPGs have variable players and duration.