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The Nurts: Parenting Made Fun

The Nurts: Parenting Made Fun

boardgame

In "The Nurts: Parenting Made Fun," players adopt strategies tailored to their child's personality while managing time and cash. Execute actions and acquire assets to raise the most fulfilled child. Compete against others across rounds with wild cards; the player with the most points wins this strategic game.

Players:
2–6
Time:
20–60 min
Min. Age:
14
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
Smash Up: GeekUp Bit Set

Smash Up: GeekUp Bit Set

boardgameaccessory

Players:
0
Time:
–
Min. Age:
0
Deathmatch

Deathmatch

boardgame

Players:
1–4
Time:
90 min
Min. Age:
14
All Fall Down

All Fall Down

rpgitem

RPGs have variable players and duration.
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
Yingo

Yingo

boardgame

Players:
2–4
Time:
20 min
Min. Age:
7
The Devoted

The Devoted

rpgitem

RPGs have variable players and duration.
Dungeon Slayer

Dungeon Slayer

boardgame

Players:
1–4
Time:
–
Min. Age:
0
Vikings Gone Wild: Bird of Bifröst Promo Card

Vikings Gone Wild: Bird of Bifröst Promo Card

boardgameexpansion

Players:
2–4
Time:
40–70 min
Min. Age:
10
Classical Hack (Second Edition)

Classical Hack (Second Edition)

boardgame

Classical Hack, Second Edition is a historical miniature wargaming system covering the ancient period from circa 600 B.C. to 600 A.D. It is specifically designed for non-tournament play, focusing on pick-up games and scenarios.

Players:
2–8
Time:
240 min
Min. Age:
12
NeoTech 2

NeoTech 2

rpgitem

RPGs have variable players and duration.
Hunt A Killer: A Wealth of Murder

Hunt A Killer: A Wealth of Murder

boardgame

Players:
1–99
Time:
120–150 min
Min. Age:
14
Explorers & Exploiters

Explorers & Exploiters

boardgame

In 'Explorers & Exploiters', players lead peoples exploring and exploiting a New World of face-down tiles. All units—explorers and barbarians—are shared by everyone, used to uncover resources and expand settlements. The first player to place all their settlements wins this strategic, morally ambiguous game.

Players:
2–6
Time:
45–60 min
Min. Age:
12
Blackwater Redux

Blackwater Redux

rpgitem

RPGs have variable players and duration.
Dungeon Delvers

Dungeon Delvers

rpgitem

RPGs have variable players and duration.
Master of Karate

Master of Karate

rpgitem

RPGs have variable players and duration.
Abstratus: Kit Expansão

Abstratus: Kit Expansão

boardgameexpansion

Players:
2–6
Time:
30 min
Min. Age:
8
Maailman arkkitehtuuri

Maailman arkkitehtuuri

boardgame

Players:
2–99
Time:
10 min
Min. Age:
12
Vland Subsector Guide General Details for Imperial Forces P Kakadan

Vland Subsector Guide General Details for Imperial Forces P Kakadan

rpgitem

RPGs have variable players and duration.
Fangs and Frogs

Fangs and Frogs

rpgitem

RPGs have variable players and duration.
Australian Menagerie: Tasmanian Expansion

Australian Menagerie: Tasmanian Expansion

boardgameexpansion

This expansion for the Australian Menagerie adds the Tasmanian habitat. It includes four new animals like the Tasmanian Devil, along with specific threat and management strategy cards featuring cats.

Players:
2–6
Time:
30 min
Min. Age:
6
Lurker in the Loch

Lurker in the Loch

rpgitem

RPGs have variable players and duration.
Make it Six

Make it Six

boardgame

"Make it Six" is an original dice game where a blue die serves as the scorepad, starting at one with the first to reach six winning. On your turn, you roll other colored dice, using their abilities and avoiding downsides to reroll or manually change dice faces. The goal is to maximize your turn to increase your blue die's number and race to six.

Players:
2–6
Time:
15–45 min
Min. Age:
14