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(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
Death's Claw

Death's Claw

rpgitem

RPGs have variable players and duration.
Mind of a Madman

Mind of a Madman

rpgitem

RPGs have variable players and duration.
Nilo

Nilo

boardgame

Players:
2–4
Time:
20–30 min
Min. Age:
10
Demonground (Vol 11 - 2001)

Demonground (Vol 11 - 2001)

rpgissue

RPGs have variable players and duration.
Catacombs (Third Edition): Weapon Cache Expansion

Catacombs (Third Edition): Weapon Cache Expansion

boardgameexpansion

Players:
2–5
Time:
60–90 min
Min. Age:
14
100 People: In The Club

100 People: In The Club

rpgitem

RPGs have variable players and duration.
Íslandssöguspilið

Íslandssöguspilið

boardgame

Players:
2–6
Time:
30 min
Min. Age:
8
Hyperspace: Salps

Hyperspace: Salps

boardgameexpansion

Players:
0
Time:
–
Min. Age:
0
Elleven

Elleven

boardgame

Players:
1–6
Time:
10–20 min
Min. Age:
10
The Colonel

The Colonel

rpgitem

RPGs have variable players and duration.
Dr. Leichenberg's Apothecary of Remedies

Dr. Leichenberg's Apothecary of Remedies

boardgame

Players:
2–5
Time:
30–90 min
Min. Age:
13
The Guild Companion (Nov 2016)

The Guild Companion (Nov 2016)

rpgissue

RPGs have variable players and duration.
Don's Secret

Don's Secret

rpgitem

RPGs have variable players and duration.
Root the RPG: Hacksaw Dell Quickstart

Root the RPG: Hacksaw Dell Quickstart

rpgitem

RPGs have variable players and duration.
Changeling: The Dreaming Dice Set

Changeling: The Dreaming Dice Set

rpgitem

RPGs have variable players and duration.
Close The Atlantic: World War Three

Close The Atlantic: World War Three

boardgame

Close The Atlantic: World War Three is a modern naval combat game focusing on convoy operations, with scenarios covering the Baltic and Mediterranean. Three scenarios combine into a full 21st-century European conflict. Weekly turns from April to September simulate naval warfare while abstracting ground combat. It includes a canvas map, a manual, and die-cut counters.

Players:
1–4
Time:
120–300 min
Min. Age:
15
Nine Holes

Nine Holes

boardgame

"Nine Holes" is a 1972 dice-based golf game using five special dice, choosing two per stroke. Numbers mean straight shots, while H (hook) or S (slice) curve the ball. Rules cover hazards, lost balls, and penalties via Rough Luck cards. Golf Pro cards offer benefits and are earned for great play. Players are encouraged to design their own courses.

Players:
1
Time:
–
Min. Age:
0
Graffiti

Graffiti

boardgame

Players:
2–4
Time:
45 min
Min. Age:
8
Switching to Guns (Issue XXIX - Mar 2009)

Switching to Guns (Issue XXIX - Mar 2009)

rpgissue

RPGs have variable players and duration.
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
Madstone Chronicles

Madstone Chronicles

boardgame

Players:
2–4
Time:
60–90 min
Min. Age:
12
Train Raider

Train Raider

boardgame

Train Raider is a board game produced in Japan. Players build rail networks to connect towns, complete missions, and destroy rival trains. The winner is the player who accumulates the most honor points through network expansion, combat, and completed tasks.

Players:
2–5
Time:
180 min
Min. Age:
12
Vigilante City Adventure Pamphlet 1: Ninja Beat 'em Up!

Vigilante City Adventure Pamphlet 1: Ninja Beat 'em Up!

rpgitem

RPGs have variable players and duration.