Multilingo
boardgame
Multilingo is a word game playable in four languages using letter tiles. Players create new words by borrowing and modifying existing ones from opponents. Ingenuity and various techniques lead to victory, while handicap levels ensure fair competition between skilled wordsmiths and children.
- Players:
- 1–4
- Time:
- 30 min
- Min. Age:
- 6
Conspiracy X Introductory Game Kit
rpgitem
Triplets Word Game
boardgame
- Players:
- 1–5
- Time:
- 20–60 min
- Min. Age:
- 6
Wilki i Owce (zawiera dodatek Grube Ryby)
boardgame
- Players:
- 2–4
- Time:
- 30 min
- Min. Age:
- 7
Malifaux (Third Edition)
boardgame
- Players:
- 2
- Time:
- 90–120 min
- Min. Age:
- 14
Heroes of the Far East: Ninja
rpgitem
(ohne Namen)
Game
Death's Claw
rpgitem
Mind of a Madman
rpgitem
Nilo
boardgame
- Players:
- 2–4
- Time:
- 20–30 min
- Min. Age:
- 10
Demonground (Vol 11 - 2001)
rpgissue
Catacombs (Third Edition): Weapon Cache Expansion
boardgameexpansion
- Players:
- 2–5
- Time:
- 60–90 min
- Min. Age:
- 14
100 People: In The Club
rpgitem
Íslandssöguspilið
boardgame
- Players:
- 2–6
- Time:
- 30 min
- Min. Age:
- 8
Hyperspace: Salps
boardgameexpansion
- Players:
- 0
- Time:
- –
- Min. Age:
- 0
Elleven
boardgame
- Players:
- 1–6
- Time:
- 10–20 min
- Min. Age:
- 10
The Colonel
rpgitem
Dr. Leichenberg's Apothecary of Remedies
boardgame
- Players:
- 2–5
- Time:
- 30–90 min
- Min. Age:
- 13
The Guild Companion (Nov 2016)
rpgissue
Don's Secret
rpgitem
Root the RPG: Hacksaw Dell Quickstart
rpgitem
Changeling: The Dreaming Dice Set
rpgitem
Close The Atlantic: World War Three
boardgame
Close The Atlantic: World War Three is a modern naval combat game focusing on convoy operations, with scenarios covering the Baltic and Mediterranean. Three scenarios combine into a full 21st-century European conflict. Weekly turns from April to September simulate naval warfare while abstracting ground combat. It includes a canvas map, a manual, and die-cut counters.
- Players:
- 1–4
- Time:
- 120–300 min
- Min. Age:
- 15
Nine Holes
boardgame
"Nine Holes" is a 1972 dice-based golf game using five special dice, choosing two per stroke. Numbers mean straight shots, while H (hook) or S (slice) curve the ball. Rules cover hazards, lost balls, and penalties via Rough Luck cards. Golf Pro cards offer benefits and are earned for great play. Players are encouraged to design their own courses.
- Players:
- 1
- Time:
- –
- Min. Age:
- 0