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Mythic Masters Magazine (Volume 1, Number 4 - Dec 1993)

Mythic Masters Magazine (Volume 1, Number 4 - Dec 1993)

rpgissue

RPGs have variable players and duration.
Go Fetch It

Go Fetch It

boardgame

Go Fetch is a unique race game controlled by an audio cassette. Players move four dog figures across the board while music and continuous instructions play. Additional search tasks involving plastic bones outside the room add variety and excitement to the overall gameplay.

Players:
3–4
Time:
60 min
Min. Age:
8
Common Reference Booklet

Common Reference Booklet

rpgitem

RPGs have variable players and duration.
Battlespace: SORD Operatives Card Pack Supplement

Battlespace: SORD Operatives Card Pack Supplement

boardgameexpansion

Players:
1–3
Time:
–
Min. Age:
0
DOOM: The Board Game – Insert Here Insert

DOOM: The Board Game – Insert Here Insert

boardgameaccessory

Players:
0
Time:
–
Min. Age:
0
Kamigami Battles: Jack Frost

Kamigami Battles: Jack Frost

boardgameexpansion

Players:
2–6
Time:
45 min
Min. Age:
12
Bomber Raid & Evade

Bomber Raid & Evade

boardgame

Players:
1–2
Time:
90 min
Min. Age:
0
PK

PK

boardgame

Players:
2
Time:
10–20 min
Min. Age:
8
Mixed Pickles

Mixed Pickles

boardgame

Players:
2–4
Time:
–
Min. Age:
0
Shrapnel (Issue 19 - 2024)

Shrapnel (Issue 19 - 2024)

rpgissue

RPGs have variable players and duration.
Djinn Plant

Djinn Plant

rpgitem

RPGs have variable players and duration.
Cul de Chouette

Cul de Chouette

boardgame

Players:
2–6
Time:
30–60 min
Min. Age:
12
100 Illusions to Find in a Dungeon

100 Illusions to Find in a Dungeon

rpgitem

RPGs have variable players and duration.
Four Card Drax

Four Card Drax

boardgame

Players:
3
Time:
–
Min. Age:
0
Spirit of 77 Greatest Hits, Vol. 3

Spirit of 77 Greatest Hits, Vol. 3

rpgitem

RPGs have variable players and duration.
SabreSquadron: Rules for Company-Level Miniatures Games from the Cold War to the Digital Age

SabreSquadron: Rules for Company-Level Miniatures Games from the Cold War to the Digital Age

boardgame

SabreSquadron is a fast-paced, accessible miniatures ruleset for company-level combat from the Cold War to the digital age. It covers modern elements like helicopters, guided missiles, drones, and electronic warfare. Despite advanced tech, it emphasizes troop quality and tactics. It also includes rules for infantry, urban combat, and historical scenarios like Goose Green or 73 Easting.

Players:
2–4
Time:
–
Min. Age:
12
The Coriolis Effect

The Coriolis Effect

rpgitem

RPGs have variable players and duration.
Choices

Choices

rpgitem

RPGs have variable players and duration.
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
Solomon Kane: America – The New World

Solomon Kane: America – The New World

boardgameexpansion

Players:
1–5
Time:
–
Min. Age:
0
Trash Griffon

Trash Griffon

rpgitem

In a fantastical world, magical creatures scavenge the garbage of humanoid settlements for survival. The most fascinating and unusual creature raiding the trash under the cover of evening is the remarkable Trash Griffon! A humorous tabletop game about these wild dumpster divers.

RPGs have variable players and duration.
Granny's Gumption II: The Revenge of Manton Dwool

Granny's Gumption II: The Revenge of Manton Dwool

rpgitem

RPGs have variable players and duration.
Time of Tumult

Time of Tumult

rpgitem

RPGs have variable players and duration.
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.