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Antarus 7

Antarus 7

boardgame

Players:
2–4
Time:
60–90 min
Min. Age:
8
Trouble at Durbenford

Trouble at Durbenford

rpgitem

RPGs have variable players and duration.
The Bridgeway

The Bridgeway

rpgitem

In "The Bridgeway", a Swords & Wizardry mini-dungeon for 4-6 adventurers (levels 4-6), you must stop an orc warchief. He aims to control a mystical artifact capable of instant teleportation. This adventure is ideal as a quick side quest or a drop-in for ongoing campaigns when pressed for time.

RPGs have variable players and duration.
Fantasyland

Fantasyland

boardgame

A children's game for ages six and up where Rudi the giant tries to catch clever goblins. Players experience an exciting pursuit requiring tactical thinking and quick reactions to succeed.

Players:
2–4
Time:
30 min
Min. Age:
6
Drop Drive: Deluxe Upgrade

Drop Drive: Deluxe Upgrade

boardgameaccessory

Players:
0
Time:
–
Min. Age:
0
Zoo Tycoon: Marine Mania

Zoo Tycoon: Marine Mania

videogameexpansion

RPGs have variable players and duration.
Final Decrees

Final Decrees

boardgame

In this humorous political game, players act as advisors to a dying emperor. They attempt to carry out imperial decrees while racing to shift the blame for the crumbling empire onto each other rather than taking responsibility themselves.

Players:
4–5
Time:
60 min
Min. Age:
10
Neon party

Neon party

boardgame

Players:
2–4
Time:
15–25 min
Min. Age:
8
Get The Picture

Get The Picture

boardgame

Players:
3–9
Time:
–
Min. Age:
8
Life is a Lonely Business

Life is a Lonely Business

rpgitem

RPGs have variable players and duration.
Quizical

Quizical

boardgame

Players:
3–8
Time:
30–45 min
Min. Age:
14
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
Mice and Mystics: Downwood Tales – Feldherr Inlay

Mice and Mystics: Downwood Tales – Feldherr Inlay

boardgameaccessory

Players:
0
Time:
–
Min. Age:
0
Second World War at Sea: Distant Oceans

Second World War at Sea: Distant Oceans

boardgameexpansion

This scenario book allows players to combine SOPAC, Eastern Fleet, Midway, and Bomb Alley with new scenarios and explore alternative historical paths. It also includes historical background discussions.

Players:
2
Time:
240 min
Min. Age:
12
Ju 87 Stuka Ace: Neoprene Pilot Organization Mat

Ju 87 Stuka Ace: Neoprene Pilot Organization Mat

boardgameaccessory

Players:
0
Time:
–
Min. Age:
0
Coven Casting

Coven Casting

rpgitem

RPGs have variable players and duration.
Axis & Allies: Industrial Production Chips

Axis & Allies: Industrial Production Chips

boardgameaccessory

Players:
0
Time:
–
Min. Age:
0
Dungeon Vault Magazine (No. 49)

Dungeon Vault Magazine (No. 49)

rpgissue

RPGs have variable players and duration.
The Battle for North Africa: War in the Desert, 1940-42

The Battle for North Africa: War in the Desert, 1940-42

boardgame

Battle for North Africa is a wargame about the 1940–42 desert campaign. An innovative activation marker system combines logistics and command with uncertainty. The accessible game offers four scenarios, a solo mode, and historic military units.

Players:
1–4
Time:
–
Min. Age:
0
Dungeon of Terror

Dungeon of Terror

boardgame

Players:
1
Time:
45 min
Min. Age:
12
Big Bucks Baseball

Big Bucks Baseball

boardgame

In Big Bucks Baseball, players manage a team through drafts, trades, and free agents. Success isn't just about winning games, but accumulating the most wealth by the end through smart financial decisions, managing injuries, and strategic post-season bonuses.

Players:
2–4
Time:
10 min
Min. Age:
10
Future

Future

boardgame

This 1966 game has players predict the likelihood of technical and scientific developments by 1986, comparing them to expert forecasts. It offers a fascinating historical perspective on past visions of the future and how accurate those predictions turned out.

Players:
2–4
Time:
60 min
Min. Age:
0
20 Things Volume V

20 Things Volume V

rpgitem

RPGs have variable players and duration.
Fichas de Personagem

Fichas de Personagem

rpgitem

RPGs have variable players and duration.