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Amari und ihr Zauberpunsch

Amari und ihr Zauberpunsch

rpgitem

RPGs have variable players and duration.
The Armiger

The Armiger

rpgitem

RPGs have variable players and duration.
Land of Sonū: A Fantasy World Primer

Land of Sonū: A Fantasy World Primer

rpgitem

RPGs have variable players and duration.
Repulsion

Repulsion

boardgame

Repulsion is a dexterity game where players take turns stacking spheres without toppling the tower. Six flattened plastic spheres contain magnets at each end that repel one another. Players must carefully determine polarities and delicately place their piece atop the tower.

Players:
2–4
Time:
10 min
Min. Age:
0
Anti-Monopoly

Anti-Monopoly

boardgame

In Anti-Monopoly, players act as lawyers busting monopolies and oligopolies on the board. By placing chips, they end monopolistic practices. The player with the most social-credit points when funds run out wins.

Players:
2–6
Time:
120 min
Min. Age:
8
Horror Companion Action Deck

Horror Companion Action Deck

rpgitem

RPGs have variable players and duration.
Exploring the Valley (D/MCC)

Exploring the Valley (D/MCC)

rpgitem

RPGs have variable players and duration.
Creepy Copses

Creepy Copses

rpgitem

RPGs have variable players and duration.
Three Battles for the Jacobite Rebellion

Three Battles for the Jacobite Rebellion

boardgame

Players:
1–2
Time:
20–60 min
Min. Age:
0
Enchanters: Mythic Deck

Enchanters: Mythic Deck

boardgameexpansion

Players:
2–4
Time:
30–60 min
Min. Age:
0
Monsters of Rock Adventure Two: Stairway to Heaven

Monsters of Rock Adventure Two: Stairway to Heaven

rpgitem

RPGs have variable players and duration.
Mind-Weft of the Moonstone Palace

Mind-Weft of the Moonstone Palace

rpgitem

RPGs have variable players and duration.
Future Wars - (Issue 38)

Future Wars - (Issue 38)

rpgissue

RPGs have variable players and duration.
Etymology: The Card Game

Etymology: The Card Game

boardgame

Players:
2–100
Time:
5–100000 min
Min. Age:
14
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
Circus Express

Circus Express

boardgame

Players:
2–5
Time:
–
Min. Age:
7
Take 4

Take 4

boardgame

Take 4 is an interactive word game for 2 to 8 players aged 8 and up, combining vocabulary, spelling, and logic. Players strategically build crossword puzzles using drawn letter tiles. Only skill, strategy, and logic will lead to victory.

Players:
2–8
Time:
20 min
Min. Age:
0
Toil & Troublez

Toil & Troublez

boardgame

Players:
2–6
Time:
20–30 min
Min. Age:
7
Wald (fan-erweiterung für Carcassonne)

Wald (fan-erweiterung für Carcassonne)

boardgameexpansion

Players:
2–5
Time:
30–45 min
Min. Age:
8
Law

Law

rpgitem

RPGs have variable players and duration.
...And Does Not Descend

...And Does Not Descend

rpgitem

A Legend of the Five Rings scenario from Gaelcon 99. The story focuses on fallen sons, noble heroism fighting injustice, and the Phoenix that rises and never descends.

RPGs have variable players and duration.
Sin & Punishment: Successor of the Earth (N64)

Sin & Punishment: Successor of the Earth (N64)

rpgitem

RPGs have variable players and duration.
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
Tic-Tac-Subtract

Tic-Tac-Subtract

boardgame

This competitive tic-tac-toe game combines fun with subtraction math problems. It features three difficulty levels covering numbers from 1 to 20, making it ideal for use at home or in learning centers.

Players:
2
Time:
–
Min. Age:
0