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World Conquest

World Conquest

boardgame

World Conquest simulates the struggle of major world powers for global dominance in a nuclear-free future. Similar to Risk, but featuring air superiority, naval units, independent forces, generals, and carrier task groups.

Players:
2–6
Time:
120 min
Min. Age:
11
Pathfinder Spell Cards: Advanced Player's Guide

Pathfinder Spell Cards: Advanced Player's Guide

rpgitem

RPGs have variable players and duration.
Railroad Ink: Utrecht and Amsterdam Blueprint Promo Card

Railroad Ink: Utrecht and Amsterdam Blueprint Promo Card

boardgameexpansion

Players:
0
Time:
–
Min. Age:
0
G-Core Summer One-Shot 2016: Comet Apocalypse

G-Core Summer One-Shot 2016: Comet Apocalypse

rpgitem

RPGs have variable players and duration.
The Great Running Game

The Great Running Game

boardgame

A fast-paced rugby card game for head-to-head matches where players use cards to advance the ball and defend. It simulates various tactical situations including rucks and kicks, ensuring that no two matches play the same.

Players:
1–4
Time:
45 min
Min. Age:
10
Dungeon Twister: Room P2

Dungeon Twister: Room P2

boardgameexpansion

Players:
2–4
Time:
60 min
Min. Age:
11
Thoumont's Rare Tomes and Components

Thoumont's Rare Tomes and Components

rpgitem

RPGs have variable players and duration.
A Sword Turned Inward: Part Three of the Red Deer Saga

A Sword Turned Inward: Part Three of the Red Deer Saga

rpgitem

RPGs have variable players and duration.
Spider Nest, Forest / Fiery Pit, Plains

Spider Nest, Forest / Fiery Pit, Plains

rpgitem

RPGs have variable players and duration.
Aux Sabords!: Kit Expert

Aux Sabords!: Kit Expert

boardgameexpansion

Players:
2–4
Time:
–
Min. Age:
10
The Calendar Man

The Calendar Man

rpgitem

RPGs have variable players and duration.
Too Schuss à Tignes

Too Schuss à Tignes

boardgame

Players:
2–6
Time:
60–90 min
Min. Age:
8
MajiMonsters Core Rulebook

MajiMonsters Core Rulebook

rpgitem

RPGs have variable players and duration.
Hook Line & Stinker

Hook Line & Stinker

boardgame

A magnetic fishing game for 2 to 4 players aged 4 and up. Players catch fish or junk while avoiding a scented skunk. The first person to catch three fish of the same color wins the game.

Players:
2–4
Time:
10 min
Min. Age:
4
Constellations Roll & Write

Constellations Roll & Write

boardgame

Players:
1–100
Time:
20–40 min
Min. Age:
8
Alarums & Excursions (Issue 519 - Feb 2019)

Alarums & Excursions (Issue 519 - Feb 2019)

rpgissue

RPGs have variable players and duration.
Hot Numbers

Hot Numbers

boardgame

Players:
2–4
Time:
60 min
Min. Age:
0
The Lost Isles 1: Exile

The Lost Isles 1: Exile

rpgitem

'Exile' is the starting scenario and sourcebook for MRQ in the Lost Isles, designed for a GM and 1-2 players (scalable). It includes background, maps, location plans, new cults, creatures, spells, and NPC stats. All resources are easily usable in other campaigns.

RPGs have variable players and duration.
Crimson & Clover

Crimson & Clover

rpgitem

RPGs have variable players and duration.
The Phoenix Initiative

The Phoenix Initiative

rpgitem

RPGs have variable players and duration.
The Chamber of Sorrow

The Chamber of Sorrow

rpgitem

RPGs have variable players and duration.
BGG ID 446033

BGG ID 446033

Game

RPGs have variable players and duration.
Kings and Dragons

Kings and Dragons

boardgame

Travel through a mystical land of kings and dragons in this exciting race game to gather riches and wisdom. Encounter allies and adversaries, face perils, and finally confront the crafty dragon guarding the king's castle. The player who accumulates the most treasure by the time someone reaches the castle wins the game.

Players:
2–6
Time:
30–60 min
Min. Age:
7
Douzanimo

Douzanimo

boardgame

Players:
2–4
Time:
15 min
Min. Age:
5