(ohne Namen)
Game
Skill Challenges of War
rpgitem
(ohne Namen)
Game
Lemonade Stand: The Game
boardgame
- Players:
- 2–4
- Time:
- 30–60 min
- Min. Age:
- 7
(ohne Namen)
Game
Icewind Dale: Heart of Winter
videogameexpansion
Knowledge (Current Events) (Issue 7 - Dec 2004)
rpgissue
Rocky Graziano Presents a Century of Great Fights
boardgame
This boxing board game is part of a five-part sports series. Historical boxers are divided into weight classes with eight punch strategies and endurance ratings. Players play hidden cards, and outcomes are resolved using a comprehensive interaction matrix.
- Players:
- 2
- Time:
- 15 min
- Min. Age:
- 8
Mysteriously Missing & Merrily Met
rpgitem
Obscura Draco
rpgitem
Horrific
boardgame
A character-based strategy card game of suspense inspired by classic horror. Six unique decks feature distinct victory conditions and unusual mechanics where every single move matters and impacts the entire game.
- Players:
- 2–6
- Time:
- –
- Min. Age:
- 10
Johnny Snaggletooth's Casebook of Crime
rpgitem
100 Random Room Descriptions - Volume 038
rpgitem
King of the Hill
boardgame
Players move marbles up a plastic mountain. An hourglass teeter-totter replaces dice. Landing a marble on the peak while the crown pops up determines the winner of the game.
- Players:
- 2–4
- Time:
- 20 min
- Min. Age:
- 8
Archfey Bloodline
rpgitem
Small World: Be Not Afraid...
boardgameexpansion
- Players:
- 2–5
- Time:
- 40–80 min
- Min. Age:
- 8
Cuban Revolution
boardgame
The board game depicts the Cuban guerrilla war from 1958 to 1959 between Batista's government and rebels led by Fidel Castro. Featuring area movement and a simple combat system, a game takes one to two hours.
- Players:
- 2
- Time:
- 60 min
- Min. Age:
- 12
Philter of Contradictions
rpgitem
City of Glass: Of Monsters and Man, Episode I
rpgitem
Grandma Club
rpgitem
Nightmares of Mine
rpgitem
Schattenklinge (Issue 20 - 1999)
rpgissue
Operation Barclay
boardgame
Operation Barclay is a 2-player strategic game about the 1942–1943 Mediterranean intelligence war. The Allies (LCS) try to conceal their true invasion plans, while the Abwehr attempts to uncover them. Over six months, players use poker-like trick-taking, deck manipulation, and bluffing to gather evidence tokens, leverage historical abilities, and outwit their opponent.
- Players:
- 2
- Time:
- 25–40 min
- Min. Age:
- 14
2GM Campaign Book
boardgameexpansion
- Players:
- 1–4
- Time:
- –
- Min. Age:
- 0