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Townsfolk Tussle: Foul Neighbors

Townsfolk Tussle: Foul Neighbors

boardgameexpansion

This Townsfolk Tussle expansion combines two planned add-ons to reduce waste. Following the sheriff's demise, new ruffians like cannibals and dodgy salesfolk from neighboring towns invade. Players face off against these quirky, dangerous foes using new heroic townsfolk.

Players:
2–5
Time:
40–200 min
Min. Age:
14
PRDTR

PRDTR

rpgitem

RPGs have variable players and duration.
Risk 2210 A.D. Frontline: Season Four – Invasion of the Giant Amoebas

Risk 2210 A.D. Frontline: Season Four – Invasion of the Giant Amoebas

boardgameexpansion

Players:
2–5
Time:
240 min
Min. Age:
0
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
Chaos Magic: Wild Sorcery

Chaos Magic: Wild Sorcery

rpgitem

RPGs have variable players and duration.
Nivel 9 (Número 6 - Mar 2016)

Nivel 9 (Número 6 - Mar 2016)

rpgissue

RPGs have variable players and duration.
Inked Adventures: Modular Dungeon Cut-Up Sections Basic Pack

Inked Adventures: Modular Dungeon Cut-Up Sections Basic Pack

rpgitem

RPGs have variable players and duration.
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
Gold oder Pech

Gold oder Pech

boardgame

Players:
2–6
Time:
20 min
Min. Age:
3
The High Moor: A Forgotten Realms Conversion for 5E

The High Moor: A Forgotten Realms Conversion for 5E

rpgitem

RPGs have variable players and duration.
Tri-Umph

Tri-Umph

boardgame

This traditional board game resembles Nine Men's Morris, using a 5x6 grid and 12 pieces. After strategic placement, players move orthogonally to form three-piece alignments, removing opposing pieces. The goal is to reduce the opponent to two pieces or block all their moves.

Players:
2
Time:
20 min
Min. Age:
0
Shh...I'm trying to sleep

Shh...I'm trying to sleep

boardgame

Players:
2–4
Time:
15–30 min
Min. Age:
5
Madness at Gardmore Abbey

Madness at Gardmore Abbey

rpgitem

RPGs have variable players and duration.
The Crusader (Volume 3, Issue 5 - Winter 2007)

The Crusader (Volume 3, Issue 5 - Winter 2007)

rpgissue

RPGs have variable players and duration.
The Two Ocean War

The Two Ocean War

boardgame

The Two Ocean War is an expansion and standalone global naval strategy game. It features double-blind movement across four maps, 688 styrene counters, expanded fleets, and classic six-sided die combat for worldwide maritime warfare.

Players:
2
Time:
240 min
Min. Age:
12
Secrets of the Kremlin

Secrets of the Kremlin

rpgitem

RPGs have variable players and duration.
Tilbage til Sortsand

Tilbage til Sortsand

rpgitem

RPGs have variable players and duration.
Nidland

Nidland

rpgitem

RPGs have variable players and duration.
Anciões do Norte Vol. 2

Anciões do Norte Vol. 2

rpgitem

RPGs have variable players and duration.
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
The Sky Key Solution

The Sky Key Solution

rpgitem

RPGs have variable players and duration.
Mystery Detective Vol. 1: Classic Cases

Mystery Detective Vol. 1: Classic Cases

boardgame

Players:
2–20
Time:
15 min
Min. Age:
14
Wings of Glory: World War 1 – Aviatik D.I

Wings of Glory: World War 1 – Aviatik D.I

boardgameexpansion

Players:
2
Time:
30 min
Min. Age:
13
DICE Basketball

DICE Basketball

boardgame

Players:
1–2
Time:
60–120 min
Min. Age:
12