(ohne Namen)
Game
Bethump'd with History
boardgame
Travel through 2,000 years of history by answering questions and using action and opportunity spaces. Be the first player to collect all letters of your chosen word and reach Utopia to win this engaging board game.
- Players:
- 2–8
- Time:
- 60 min
- Min. Age:
- 0
Silent Death Annex: Space Junk
boardgameexpansion
Space Junk expands the Silent Death tabletop game with numerous cosmic hazards and obstacles. The expansion includes rules for black holes, asteroids, minefields, outposts, satellites, nebulae, and new scenarios for battles.
- Players:
- 2–8
- Time:
- 120 min
- Min. Age:
- 10
Goggles of Night
rpgitem
Krosmaster: Blast
boardgame
- Players:
- 2–4
- Time:
- 30 min
- Min. Age:
- 10
Het grote Pardoes Spring-en-spaarspel
boardgame
- Players:
- 2–8
- Time:
- 30 min
- Min. Age:
- 3
Tsumooo!
boardgame
- Players:
- 3–5
- Time:
- 20–40 min
- Min. Age:
- 9
Les Secrets de New York
rpgitem
The Netbook of Traps
rpgitem
Bomber: Edizione Insuperabili
boardgame
- Players:
- 2
- Time:
- 15–20 min
- Min. Age:
- 6
L Mora (Spinward Marches) 3124 Mora World Guide General Details for Imperial Forces
rpgitem
(ohne Namen)
Game
(ohne Namen)
Game
Masterpieces
boardgame
- Players:
- 2–10
- Time:
- 20 min
- Min. Age:
- 0
Bíborhold (Season 3, Issue 4 - Apr 1994)
rpgissue
Imperium: Horizons – The GiftForge Insert
boardgameaccessory
- Players:
- 0
- Time:
- –
- Min. Age:
- 0
Signs & Portents - Roleplayer Edition (Issue 41 - Feb 2007)
rpgissue
Alarums & Excursions (Issue 61 - Sep 1980)
rpgissue
Schwarzarbeit
boardgame
Players employ secret moonlighters, deduce opponents' workers, hire legal staff, and denounce illegal ones. This deductive card game requires combination skills, intuition, and a good memory to succeed against others.
- Players:
- 3–5
- Time:
- 45 min
- Min. Age:
- 12
Supremacy: The Game of the Superpowers
boardgame
Supremacy pits superpowers against each other for global control. Similar to Risk, it features an integrated economic system and warfare ranging from conventional to nuclear. Plastic mushroom clouds mark devastated regions, and if a nuclear winter occurs, all players lose.
- Players:
- 2–6
- Time:
- 120–300 min
- Min. Age:
- 12
The Hall of Fire (Issue 58 - Feb 2009)
rpgissue
(ohne Namen)
Game
BGG ID 448685
Game
十人のクノイチ (Ten Kunoichis)
boardgame
In 'Ten Kunoichis', players send ninja assassins at night to infiltrate villains' homes and earn gold. Each player holds ten ninja cards. After selecting targets, everyone shouts 'Seibai!' and reveals cards. Uncontested players defeat targets, while contested ones act by speed. Players can declare 'Ninpo!' once to reverse turn order. The player with the most gold at the end wins.
- Players:
- 3–4
- Time:
- 5–10 min
- Min. Age:
- 8