The Guild Companion (Aug 2013)
rpgissue
The board game "The Guild Companion (Aug 2013)" offers players an engaging experience in a fantasy world. It combines strategic depth with cooperative elements. Participants assume roles of guild members to solve quests and overcome challenges together. With varied scenarios and tactical decisions, it ensures long-lasting replayability and entertainment.
Masks of Nyarlathotep (1st & 2nd edition)
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Ätherklänge
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Jeux d'Ombres (Issue 4 - Nov 2004)
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Sins of Mankind
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Lost Worlds
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(ohne Namen)
Game
Therapy: Ergänzungspack Nr. 1
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- Players:
- 3–6
- Time:
- 90 min
- Min. Age:
- 16
The Tékumel Journal (Issue 1 - 1977)
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Curse of The White Mine
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Strange Aeons Player's Guide
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Reactor No.4
boardgame
- Players:
- 1–4
- Time:
- 15–25 min
- Min. Age:
- 16
The Wing Commander Role-Playing Game Volume One: Player's Guide
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Challenge Series Strategy Boxing
boardgame
The game includes two decks of 21 color-coded cards for punches and hits, two scoring indices, two scorer's aid cards, a rulebook for basic and advanced play, a scorepad, a point margin adjustment chart for solitaire, and a rating system guide.
- Players:
- 1–2
- Time:
- –
- Min. Age:
- 0
Takaroo
boardgame
Takaroo is an action/dexterity game played with wooden cubes, a rod, a feathered dart, and a target board. Over five rounds, players must perform physical tricks like tossing the dart, picking up cubes, and catching the dart with one hand. The first player to complete all round requirements wins.
- Players:
- 2–4
- Time:
- –
- Min. Age:
- 0
The Last Slice
boardgame
- Players:
- 2–4
- Time:
- 30 min
- Min. Age:
- 8
The Forsaken Vault of the Crimson Oracle
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Pictionary
boardgame
Pictionary is a fast-paced party game where teams guess words through sketches instead of charades. A timer adds pressure. Creativity and teamwork matter more than artistic skill, making it a classic staple of the genre since 1985.
- Players:
- 3–16
- Time:
- 90 min
- Min. Age:
- 12
Benefits of Membership
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Artifacts of Blood
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Unknown
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Dragora's Dungeon
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You're Pulling My Leg!
boardgame
In this party game, players tell bizarre stories about their lives. A die determines whether the answer is true or made up. Others bet on whether the speaker is bluffing or telling the truth in order to score points and win.
- Players:
- 2–8
- Time:
- 30 min
- Min. Age:
- 12
The Book of Unusual Potions
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