Path of the Wilder - Primal Path
rpgitem
Panda Monium
boardgame
A fast card game testing memory and reflexes amid musical mayhem. Players perform gestures when specific musician cards appear. Mistakes add cards to your hand. First to clear their hand wins the game.
- Players:
- 3–6
- Time:
- 20 min
- Min. Age:
- 6
Galaxy Command
boardgame
In Galaxy Command, 2 to 4 fleets battle to locate and capture the enemy commander's ship. Players command a base, mother ship, cruisers, and fighters. Dice dictate movement and attacks. Strategic positioning and rescuing captured units are crucial for ultimate victory.
- Players:
- 2–4
- Time:
- 30 min
- Min. Age:
- 8
Internal Conflict
rpgitem
After a trauma, Manny wakes up with no memory in a strange apartment. Players portray various personality shards, fighting for control over his body and feelings. They must cooperate to uncover the mystery of his past before internal infighting tears him apart.
The World of the Sixth Cycle
rpgitem
A.D. 1706, Le Siège de Turin
boardgame
The game includes two 1706 Turin siege simulations: the field battle and the Cittadella siege. Maps are basic, but over 500 counters feature detailed historic uniforms. Rules have medium complexity with unique mechanics specifically designed for the siege scenario.
- Players:
- 2
- Time:
- 120 min
- Min. Age:
- 12
Hey Yo
boardgame
- Players:
- 2–10
- Time:
- 15 min
- Min. Age:
- 8
Unsettled Ground
rpgitem
Mine-d Your Own Business (3.5)
rpgitem
Protecting the Future: The Imperial Army
rpgitem
The War That Never Was: A Strike Legion Planetary Operations Module
boardgameexpansion
- Players:
- 2–4
- Time:
- 120 min
- Min. Age:
- 12
Rebel Times (Issue 93 - Jun 2015)
rpgissue
Dicing with Tea
boardgame
- Players:
- 2–5
- Time:
- 20–40 min
- Min. Age:
- 6
A Girl in the Hood
rpgitem
Full Count
boardgame
- Players:
- 2–6
- Time:
- 20–30 min
- Min. Age:
- 8
Barricade
boardgame
Barricade is a tactical board game for two players. Each side controls three scouts and two guards. The objective is to reach the opponent's base with all your scouts first, while using your guards strategically to block their progress.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 0
Loot
boardgame
- Players:
- 2–4
- Time:
- 20 min
- Min. Age:
- 8
Maku-Haru, the Yamari Exile
rpgitem
In the world of Zenith, beasts like Snow Lions are feared, but locals dread the Yamari most. These monstrous creatures dwell in dark caves and hive tunnels beneath the violet peaks. Craving the blood and bones of mortals, they embrace all forms of vileness, violence, and obscenity.
Daimyo: Battle For Japan
boardgame
- Players:
- 4–6
- Time:
- 90–180 min
- Min. Age:
- 14
(ohne Namen)
Game
Threshold: Tragic Superheroes
rpgitem
Primordial Steel: Sword and Sorcery Skirmish Battles in a Lost Age
boardgame
- Players:
- 2
- Time:
- 90 min
- Min. Age:
- 0
Steelholme
rpgitem
Party & Co: Extreme 3.0
boardgame
- Players:
- 2–4
- Time:
- 30–60 min
- Min. Age:
- 12