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Dust Tactics: Wermacht Heavy Flame Grenadier Squad – "Desert Sun"

Dust Tactics: Wermacht Heavy Flame Grenadier Squad – "Desert Sun"

boardgameexpansion

Players:
2
Time:
–
Min. Age:
0
Rail Raiders Infinite: El Cola

Rail Raiders Infinite: El Cola

boardgameexpansion

Players:
2–5
Time:
30 min
Min. Age:
14
Larmes de Rouille

Larmes de Rouille

rpgitem

RPGs have variable players and duration.
Harpoon: Captain's Edition

Harpoon: Captain's Edition

boardgame

A simplified beginner version of the naval simulation Harpoon. Players command NATO or Soviet task forces on a hex grid between Greenland, Iceland, and the UK. Using ships, submarines, and aircraft, you detect and engage enemies with missiles and gunfire. Abstracted mechanics allow for a quick and accessible wargaming entry.

Players:
2–4
Time:
90 min
Min. Age:
10
Convoy Defender

Convoy Defender

boardgame

One player commands six submarines, the other nine destroyers and three freighters. Storms increase complexity. Victory conditions differ: submarines must decimate the convoy, while the escort forces must eliminate all submarines to win.

Players:
2
Time:
–
Min. Age:
10
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
BrainBox: First Colours

BrainBox: First Colours

boardgame

Players:
1–6
Time:
10 min
Min. Age:
3
Destination arkadia

Destination arkadia

boardgame

Players:
2–4
Time:
30 min
Min. Age:
6
The Sands of Time

The Sands of Time

rpgitem

A seemingly peaceful day helping Old Artie suddenly turns into a grand adventure when war drums beat and smoke plumes rise over the village of Demper's Ferry. You are thrust right into the middle of conflict.

RPGs have variable players and duration.
Imhotep: The Pharaoh's Favors – Mini Expansion

Imhotep: The Pharaoh's Favors – Mini Expansion

boardgameexpansion

The Imhotep mini-expansion (Gen Con 2017) features a promo postcard with powerful special actions. Once per game, players can place a stone on the card instead of a normal action to trigger one of five unique bonuses, such as taking market cards, sailing ships, or placing extra stones. Each action can only be used once per game.

Players:
2–4
Time:
40 min
Min. Age:
10
Pathways (Issue 5 - Jul 2011)

Pathways (Issue 5 - Jul 2011)

rpgissue

RPGs have variable players and duration.
A Wintry Death

A Wintry Death

rpgitem

RPGs have variable players and duration.
Cold War

Cold War

rpgitem

RPGs have variable players and duration.
Genesis

Genesis

boardgame

Players:
2–6
Time:
20 min
Min. Age:
8
1WW: World War One in Europe

1WW: World War One in Europe

boardgame

Players:
1–2
Time:
120–240 min
Min. Age:
12
Imazine (Issue 35 - Autumn 1999)

Imazine (Issue 35 - Autumn 1999)

rpgissue

RPGs have variable players and duration.
Hypotermi

Hypotermi

rpgitem

RPGs have variable players and duration.
Legends of Sleepy Hollow

Legends of Sleepy Hollow

boardgame

Players:
1–4
Time:
30–120 min
Min. Age:
12
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
Window Shopping

Window Shopping

boardgame

In this faithful TV show adaptation, the game master secretly creates an image from cutouts. Players try to recall as many elements as possible to score points. The round winner gets time in a final prize round to name as many prizes as they can to win.

Players:
3–6
Time:
30 min
Min. Age:
0
Amidst the Mists and Coldest Frost

Amidst the Mists and Coldest Frost

rpgitem

RPGs have variable players and duration.
The Rifter (Issue 19 - Jul 2002)

The Rifter (Issue 19 - Jul 2002)

rpgissue

RPGs have variable players and duration.
Justice Domain

Justice Domain

rpgitem

RPGs have variable players and duration.