DNGN: Weird-Fantasy Megadunegon Issue 1
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UVG Player Guide
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Hard Times
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Technomancer Core Class Deck
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Little Bit O' Soul: A Short-Burst Scenario For Scenario Pack Breaking Iron
boardgameexpansion
- Players:
- 2
- Time:
- –
- Min. Age:
- 0
Clockwork
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Breakthrough
boardgame
Breakthrough, designed by Dan Troyka in 2000, is an abstract strategy game for two players. The objective is to be the first to advance one of your pieces to the opposite side of the board. Following a size adjustment, it won the 2001 design competition.
- Players:
- 2
- Time:
- 10 min
- Min. Age:
- 8
This Bloody Field: Regimental Wargame Scenarios for the Battle of Shiloh
boardgameexpansion
- Players:
- 2–6
- Time:
- –
- Min. Age:
- 12
(ohne Namen)
Game
Dungeons & Dragons Adventurer (Issue 67)
rpgissue
Droga do Nieba
boardgame
- Players:
- 1–5
- Time:
- 30–60 min
- Min. Age:
- 5
Who Do You See?
boardgame
A hidden picture game for ages 4 and up that teaches biblical principles. Players find images from their token cards on action panels, similar to classic I-Spy games. The game requires no reading skills to play.
- Players:
- 2–4
- Time:
- 10 min
- Min. Age:
- 0
Four Corners
boardgame
- Players:
- 1–6
- Time:
- 20–40 min
- Min. Age:
- 8
Lamokrady
boardgame
- Players:
- 2–6
- Time:
- 30–45 min
- Min. Age:
- 10
Cat Magic the Game
boardgame
- Players:
- 2–5
- Time:
- 15–30 min
- Min. Age:
- 13
StrapatS (Issue 33 - Mar 1996)
rpgissue
(ohne Namen)
Game
Draines Vilda Svin
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Ein Ausflug am Nachmittag
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Cleric Domain: The Ur-Priest
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7 Wonders: Edifice
boardgameexpansion
- Players:
- 3–7
- Time:
- 30 min
- Min. Age:
- 10
Thrill
boardgame
The objective is to push large disks off the table. Both pushing and avoiding it cost scarce chips, creating constant dilemmas each turn. The last player remaining with disks on the board wins the game.
- Players:
- 2–6
- Time:
- 20 min
- Min. Age:
- 0
Aquatic Xenomorphs
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Alarums & Excursions (Issue 263 - Jul 1997)
rpgissue