Psychic Power II
boardgame
This unusual New-Age PSI game includes six standalone games designed to train psychic abilities and the sixth sense. It can be played solo or in teams of up to eight players. The box contains a game board, cards, wooden pendulums, and wooden symbol dice.
- Players:
- 1–8
- Time:
- 30 min
- Min. Age:
- 12
The Competitive Quest (Vol 1 No 1 - Nov 1975)
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Children of the Black Monolith
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The Rat King
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Scuttler's Cave
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In 'Scuttler's Cave', players undertake a coastal voyage and encounter a ghost ship, which is actually a disguised pirate vessel laden with loot. Following them to a hidden lair, players face treasure and trouble. Can they defeat the buccaneers, or will they be fed to the sharks?
Undertakers
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Wizard: Coins
boardgameaccessory
- Players:
- 0
- Time:
- –
- Min. Age:
- 0
The London Post
boardgame
- Players:
- 3–8
- Time:
- –
- Min. Age:
- 8
The Strange Character Sheets
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Grav Strike Cruiser
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A Court of Magic
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Dragon Lords: The Battle of Darion
boardgame
- Players:
- 1–4
- Time:
- 35–45 min
- Min. Age:
- 12
Appetite for Destruction
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Batalj
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 18
Vollpension
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Legacy of the Green Regent Campaign Cards Set 5
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Santorini: Castor & Pollux Promo Card
boardgameexpansion
- Players:
- 2–4
- Time:
- 20 min
- Min. Age:
- 8
Stratagems of the Warring States: Thirty-six Stratagems
boardgame
- Players:
- 2–6
- Time:
- 60 min
- Min. Age:
- 15
Black Swan
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NetBook of Golems & Gargoyles
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Adventure Princesses
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Block Breaker
boardgame
- Players:
- 2
- Time:
- 20–30 min
- Min. Age:
- 12
KilrSat 7
boardgame
KilrSat 7 is an anti-war wargame set in the near future. Players build bases and missile defenses on an island and units at sea. They take turns launching nuclear missiles while defending against incoming attacks during the opposing phase.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 12
A Song of Ice and Fire Narrator's Kit
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