Atlantic Storm
boardgame
This trick-taking game simulates battles over Allied convoys in the North Atlantic during World War II. Players play units matching specific years, regions, and domains. Dice rolls determine the victor. The player with the most victory points after twenty rounds wins the game.
- Players:
- 2–6
- Time:
- 60 min
- Min. Age:
- 10
Atheneum: Mystic Library
boardgame
- Players:
- 2–5
- Time:
- 30–45 min
- Min. Age:
- 10
Skorne Empire
rpgitem
The Theosophyst (New Alternate Class)
rpgitem
SIDEQUEST (Issue 23 - Apr 2023)
rpgissue
Infiniverse (Vol 1, Number 31 - Jan 1993)
rpgissue
Birthday Blowout
boardgame
- Players:
- 1–4
- Time:
- –
- Min. Age:
- 4
Word Round
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 12
Claw/Claw/Bite (Issue 18 - Jun 2011)
rpgissue
(ohne Namen)
Game
Peaky Blinders Escape Game
boardgame
- Players:
- 2–8
- Time:
- 45–180 min
- Min. Age:
- 14
3OFF
boardgame
- Players:
- 2
- Time:
- 5–50 min
- Min. Age:
- 8
(ohne Namen)
Game
Arctics of the Realms
rpgitem
Magic: The Gathering – Duel Decks: Speed vs. Cunning
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 13
Alchemist: All for One, Two for All
boardgameexpansion
- Players:
- 2–5
- Time:
- –
- Min. Age:
- 0
BattleTech Record Sheets: 3055 & 3058
boardgameexpansion
- Players:
- 2–6
- Time:
- 120 min
- Min. Age:
- 0
Fish On!
boardgame
- Players:
- 2–12
- Time:
- 30 min
- Min. Age:
- 0
Beneath Blackthorn Keep Map Compilation
rpgitem
Little Pests
rpgitem
The Full Monty
boardgame
This board game is based on the award-winning film. The goal is to be the first player to secure a job. Players contribute clothing to a shared pile beforehand, and depending on the agreed rules, the game may end with participants completely undressed.
- Players:
- 2–6
- Time:
- –
- Min. Age:
- 16
Dungeons Daring Open Game Content Players Guide Reference Document (Version 4)
rpgitem
What Shall I Be? The Exciting Career Game for Boys
boardgame
The goal is to be the first to achieve your career. Players move around the board collecting school, subject, and personality cards. The game ends when someone collects four school cards for one profession, plus two matching subject and two personality cards.
- Players:
- 2–4
- Time:
- 20 min
- Min. Age:
- 6
Other Hands (Issue 14 - July 1996)
rpgissue