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Black Stories: Medizin Edition

Black Stories: Medizin Edition

boardgame

Players:
2–15
Time:
45 min
Min. Age:
14
What Went Wrong: The Battle of Ap Bac, January 2, 1963

What Went Wrong: The Battle of Ap Bac, January 2, 1963

boardgame

Players:
1–2
Time:
120 min
Min. Age:
12
Capitalia: Spontaneous Kingdom

Capitalia: Spontaneous Kingdom

boardgame

Players:
2–4
Time:
45 min
Min. Age:
8
Magnum Vice: Fury Force

Magnum Vice: Fury Force

rpgitem

RPGs have variable players and duration.
Het 1845 Spel

Het 1845 Spel

boardgame

In this promotional and educational game, players journey through life from 1 to 100 in a snakes-and-ladders style. By strategically purchasing insurance, players protect against costly calamities. The player with the most money at age 100 wins the game.

Players:
2–6
Time:
30 min
Min. Age:
8
Program Deck

Program Deck

rpgitem

RPGs have variable players and duration.
The Elders

The Elders

rpgitem

RPGs have variable players and duration.
Light Speed: Arena – Kickstarter Sponsored Asteroids

Light Speed: Arena – Kickstarter Sponsored Asteroids

boardgameexpansion

Players:
1–4
Time:
5–15 min
Min. Age:
7
Mage Wars: Holy Strike Promo Card

Mage Wars: Holy Strike Promo Card

boardgameexpansion

Players:
2
Time:
90 min
Min. Age:
13
Pauldron of Radiance

Pauldron of Radiance

rpgitem

The Pauldron of Radiance is a magical wondrous item that grants potent protection from radiant energy. It is a perfect accessory for characters or NPCs connected to the sun. Since it is classified as a wondrous item, characters who cannot wear armor still gain its benefits.

RPGs have variable players and duration.
Holy Knight

Holy Knight

rpgitem

RPGs have variable players and duration.
Carambouille

Carambouille

boardgame

In Dreling Ding, farmers trade produce when the market bell rings. Common goods yield less, while rare items like olive oil are worth more. Players trade among themselves, sell card sets, and use action cards to manipulate the market.

Players:
3–7
Time:
45 min
Min. Age:
10
Killer Bunnies and the Conquest of the Magic Carrot: Red Booster Deck

Killer Bunnies and the Conquest of the Magic Carrot: Red Booster Deck

boardgameexpansion

Players:
2–8
Time:
–
Min. Age:
0
Tremendous Traits

Tremendous Traits

rpgitem

RPGs have variable players and duration.
Marsh Master A Wetlands Game

Marsh Master A Wetlands Game

boardgame

Players:
1–5
Time:
30 min
Min. Age:
8
Finding Nemo Storytelling Game

Finding Nemo Storytelling Game

boardgame

Players:
2–5
Time:
–
Min. Age:
0
Aftershock

Aftershock

rpgitem

RPGs have variable players and duration.
Obscure Battles 4: Sand and Flies – The Mesopotamian Campaign in WW1

Obscure Battles 4: Sand and Flies – The Mesopotamian Campaign in WW1

boardgame

Players:
2–4
Time:
60–240 min
Min. Age:
12
Run For President

Run For President

boardgame

A contest for two players or teams to win the most electoral votes by answering questions about US states, presidents, and Washington, DC. Players roll dice, move across the board, and claim votes through correct answers. Bonus spaces and swap fields add tactical depth to secure victory.

Players:
2
Time:
60 min
Min. Age:
0
Quinto

Quinto

boardgame

Quinto from the 3M Bookshelf Series is number Scrabble. Players place numbered tiles so row and column sums equal multiples of a random target number. Playing all five tiles requires scoring in two directions. Unused tiles dock points at the end.

Players:
2–4
Time:
30 min
Min. Age:
8
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
チャイニーズ・レストラン (Chinese Restaurant)

チャイニーズ・レストラン (Chinese Restaurant)

boardgame

Players:
1–4
Time:
20–30 min
Min. Age:
10
The Book and The Spring: Encounters & Sourcebook

The Book and The Spring: Encounters & Sourcebook

rpgitem

RPGs have variable players and duration.
Madner: Lost in Space

Madner: Lost in Space

boardgame

As alien crew members of a malfunctioning ship stranded in the human solar system, you use detectors to identify planets. Each round, you take two actions: Detect, Claim, and Disprove. The game ends when Earth is successfully claimed or a crew member gains maximum influence. The player with the most influence wins.

Players:
2–5
Time:
15–30 min
Min. Age:
6