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The Seeker (Vol 2 No 2 - Jun 2001)

The Seeker (Vol 2 No 2 - Jun 2001)

rpgissue

This is an issue of the board gaming magazine "The Seeker" (Vol. 2, No. 2) from June 2001. The provided description contains no specific gameplay details, but merely lists the bibliographic information for this historical board game periodical.

RPGs have variable players and duration.
DBM Army Lists Book 2: 500 BC to 476 AD

DBM Army Lists Book 2: 500 BC to 476 AD

boardgameexpansion

This book includes 84 armies from around the world for use with the DBM rules. Each list is designed for 300 to 500 AP, closely simulating real-life prototypes while allowing flexibility for historical variations.

Players:
2
Time:
–
Min. Age:
14
Psychedelic Owl

Psychedelic Owl

rpgitem

RPGs have variable players and duration.
T(entacle)-Rex

T(entacle)-Rex

rpgitem

RPGs have variable players and duration.
Canticle of Fate

Canticle of Fate

rpgitem

RPGs have variable players and duration.
The Great Christmas Tree Stacking Game

The Great Christmas Tree Stacking Game

boardgame

Players:
2–4
Time:
2–15 min
Min. Age:
3
Intrigue in the Soggy Court

Intrigue in the Soggy Court

rpgitem

RPGs have variable players and duration.
Random Encounters Vol. 1: 1

Random Encounters Vol. 1: 1

rpgitem

RPGs have variable players and duration.
Curiosity

Curiosity

boardgame

Players:
2–4
Time:
30 min
Min. Age:
10
Word List

Word List

boardgame

Players:
2–6
Time:
–
Min. Age:
7
Twilight of Zion

Twilight of Zion

boardgame

Players:
2
Time:
120–240 min
Min. Age:
12
Escape from Hallow Hall

Escape from Hallow Hall

boardgame

Players:
1–4
Time:
45 min
Min. Age:
12
Walk the Plank

Walk the Plank

boardgame

Walk the Plank is a fast card game for three to nine players aged eight and up. Players compete to win battles in each round, while anyone winning no battles gets eliminated. Hand sizes decrease each round, and the final survivor wins. Average playtime is ten minutes.

Players:
3–9
Time:
5 min
Min. Age:
8
Machiavelli

Machiavelli

boardgame

Machiavelli simulates the historical power struggle in Renaissance Italy. Five regional and three foreign powers compete individually or in alliances for dominance. Additional scenarios were published in Alea Magazine No. 22.

Players:
4–8
Time:
480 min
Min. Age:
12
100 Possible Mimics

100 Possible Mimics

rpgitem

RPGs have variable players and duration.
Tinderblox: Storm Edition

Tinderblox: Storm Edition

boardgame

Players:
2–6
Time:
3–15 min
Min. Age:
6
Meisterdieb (Issue 4 - November 1987)

Meisterdieb (Issue 4 - November 1987)

rpgissue

RPGs have variable players and duration.
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
Way of the Steel Wind

Way of the Steel Wind

rpgitem

RPGs have variable players and duration.
Serpent Sacrarium

Serpent Sacrarium

rpgitem

Young adventurers stumbled upon cultists and were overpowered. Now it is up to you and your associates to save the day. Designed for a level-four party of five, this adventure setting easily adapts to most game systems.

RPGs have variable players and duration.
Encyclopaedia Formulae Arcana: M

Encyclopaedia Formulae Arcana: M

rpgitem

RPGs have variable players and duration.
The Thaumaturgist

The Thaumaturgist

rpgitem

RPGs have variable players and duration.
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
Han Cluster: Archetype Cards

Han Cluster: Archetype Cards

rpgitem

RPGs have variable players and duration.