Ya Basta!
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Mystic Seer
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(ohne Namen)
Game
The Seeker (Vol 2 No 2 - Jun 2001)
rpgissue
This is an issue of the board gaming magazine "The Seeker" (Vol. 2, No. 2) from June 2001. The provided description contains no specific gameplay details, but merely lists the bibliographic information for this historical board game periodical.
DBM Army Lists Book 2: 500 BC to 476 AD
boardgameexpansion
This book includes 84 armies from around the world for use with the DBM rules. Each list is designed for 300 to 500 AP, closely simulating real-life prototypes while allowing flexibility for historical variations.
- Players:
- 2
- Time:
- –
- Min. Age:
- 14
Psychedelic Owl
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T(entacle)-Rex
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Canticle of Fate
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The Great Christmas Tree Stacking Game
boardgame
- Players:
- 2–4
- Time:
- 2–15 min
- Min. Age:
- 3
Intrigue in the Soggy Court
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Random Encounters Vol. 1: 1
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Curiosity
boardgame
- Players:
- 2–4
- Time:
- 30 min
- Min. Age:
- 10
Word List
boardgame
- Players:
- 2–6
- Time:
- –
- Min. Age:
- 7
Twilight of Zion
boardgame
- Players:
- 2
- Time:
- 120–240 min
- Min. Age:
- 12
Escape from Hallow Hall
boardgame
- Players:
- 1–4
- Time:
- 45 min
- Min. Age:
- 12
Walk the Plank
boardgame
Walk the Plank is a fast card game for three to nine players aged eight and up. Players compete to win battles in each round, while anyone winning no battles gets eliminated. Hand sizes decrease each round, and the final survivor wins. Average playtime is ten minutes.
- Players:
- 3–9
- Time:
- 5 min
- Min. Age:
- 8
Machiavelli
boardgame
Machiavelli simulates the historical power struggle in Renaissance Italy. Five regional and three foreign powers compete individually or in alliances for dominance. Additional scenarios were published in Alea Magazine No. 22.
- Players:
- 4–8
- Time:
- 480 min
- Min. Age:
- 12
100 Possible Mimics
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Tinderblox: Storm Edition
boardgame
- Players:
- 2–6
- Time:
- 3–15 min
- Min. Age:
- 6
Meisterdieb (Issue 4 - November 1987)
rpgissue
(ohne Namen)
Game
Way of the Steel Wind
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Serpent Sacrarium
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Young adventurers stumbled upon cultists and were overpowered. Now it is up to you and your associates to save the day. Designed for a level-four party of five, this adventure setting easily adapts to most game systems.
Encyclopaedia Formulae Arcana: M
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