Unknown
videogamehardware
RPGs have variable players and duration.
Adventure C1: Mad Cow!
rpgitem
RPGs have variable players and duration.
Totems of the Dead Game Masters Guide
rpgitem
RPGs have variable players and duration.
(ohne Namen)
Game
RPGs have variable players and duration.
Tides of War
rpgitem
RPGs have variable players and duration.
Anduin (Issue 69 - Feb 2002)
rpgissue
RPGs have variable players and duration.
Iron Age: Vigilantes & Villains
rpgitem
RPGs have variable players and duration.
Kyoui no heya: Geijutsu ni kakusareta allegory
boardgame
- Players:
- 2–4
- Time:
- 30 min
- Min. Age:
- 7
The Lighthouse at the Edge of the Universe: Complete Edition
rpgitem
RPGs have variable players and duration.
Admiral: Captain's Cards
boardgameexpansion
- Players:
- 2–3
- Time:
- 60–120 min
- Min. Age:
- 8
Across the Battlefield
rpgitem
RPGs have variable players and duration.
(ohne Namen)
Game
RPGs have variable players and duration.
Sydney
rpgitem
RPGs have variable players and duration.
In Darkest Day, In Deepest Snow
rpgitem
RPGs have variable players and duration.
Trickerion: Dawn of Technlology – Zorniger Geist Promo
boardgameaccessory
- Players:
- 0
- Time:
- –
- Min. Age:
- 0
Power Lines
boardgame
- Players:
- 2
- Time:
- 15 min
- Min. Age:
- 7
Escape from the Underdark
rpgitem
RPGs have variable players and duration.
Raiders of the Flying Monastery
rpgitem
RPGs have variable players and duration.
Holland '44: Operation Market-Garden – Alternative Airborne Landing Locations
boardgameexpansion
- Players:
- 2
- Time:
- 240–900 min
- Min. Age:
- 12
Five Small Craft of the Imperium
rpgitem
RPGs have variable players and duration.
The Kami
rpgitem
RPGs have variable players and duration.
The LARPer (Volume 2, Issue 1.1 - Apr 2002)
rpgissue
RPGs have variable players and duration.
De Udvalgte
rpgitem
RPGs have variable players and duration.
Dungeons & Dragons Basic Rulebook (First Edition)
rpgitem
This rulebook introduces fantasy role-playing basics for Dungeons & Dragons, based on the 1974 original. It covers essentials: player progression up to level three and basic guidelines for the Dungeon Master. Designed to be open-ended, flexible, and easily understood, it provides the foundation for imaginative adventures before players advance to more complex rules.
RPGs have variable players and duration.