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Kiek

Kiek

boardgame

In Kiek, 3 to 8 players sort through scattered family photos from a dropped shoebox. The goal is to intuitively form categories and find matching pictures. All players must reach an agreement, which becomes increasingly difficult as the game evolves.

Players:
3–8
Time:
10–100 min
Min. Age:
8
Lost Ruins of Arnak: Laserox Organizer

Lost Ruins of Arnak: Laserox Organizer

boardgameaccessory

Players:
0
Time:
–
Min. Age:
0
Sommerset Village

Sommerset Village

rpgitem

RPGs have variable players and duration.
Wooden Wars

Wooden Wars

boardgame

Players:
2–8
Time:
45 min
Min. Age:
4
Yum Cha

Yum Cha

boardgame

Players:
2–6
Time:
20–40 min
Min. Age:
7
Command of Nature: Sand & Wind

Command of Nature: Sand & Wind

boardgameexpansion

Players:
2–4
Time:
30–60 min
Min. Age:
0
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
Wingspan Fan-Designed Bird Promo Pack: British Birds

Wingspan Fan-Designed Bird Promo Pack: British Birds

boardgameexpansion

Players:
1–5
Time:
60–90 min
Min. Age:
14
Alarums & Excursions (Issue 186 - Feb 1991)

Alarums & Excursions (Issue 186 - Feb 1991)

rpgissue

RPGs have variable players and duration.
Ops and Tactics: Armory

Ops and Tactics: Armory

rpgitem

RPGs have variable players and duration.
Exceed: Under Night In-Birth – Gordeau Box

Exceed: Under Night In-Birth – Gordeau Box

boardgame

Players:
2
Time:
15–20 min
Min. Age:
12
Kampf um Rom: Das Kartenspiel

Kampf um Rom: Das Kartenspiel

boardgame

The Fight for Rome – the Card Game adapts the board game of the same name, focusing on cultural achievements in Europe from the 4th to 10th century. Players aim to develop the best achievements by placing markers on the board. Disasters and invading barbarians can disrupt progress through card play. The player who collects the highest combined value of cultural achievements successfully leads the way into the Middle Ages and wins.

Players:
3–4
Time:
45 min
Min. Age:
12
Strange Things (2.0 - 5E)

Strange Things (2.0 - 5E)

rpgitem

RPGs have variable players and duration.
Beyond the Vale of Madness (GURPS)

Beyond the Vale of Madness (GURPS)

rpgitem

RPGs have variable players and duration.
Dominaria

Dominaria

rpgitem

RPGs have variable players and duration.
Hannibal: Rome and Carthage in The Second Punic War 219-202 B.C.

Hannibal: Rome and Carthage in The Second Punic War 219-202 B.C.

boardgame

This strategic board game covers the Second Punic War from 219 to 203 BC, focusing on Hannibal's Italian campaigns. Players lead Rome or Carthage, facing strategic constraints from political Senate decisions. Event-driven option cards limit total freedom and require careful tactical choices to achieve ultimate victory.

Players:
2
Time:
–
Min. Age:
12
No Lookie, No Peekie

No Lookie, No Peekie

boardgame

Players:
3–12
Time:
30 min
Min. Age:
8
Leben in Hannover

Leben in Hannover

boardgame

Players:
2–4
Time:
30 min
Min. Age:
8
Bolt Action: Campaign – Sea Lion

Bolt Action: Campaign – Sea Lion

boardgameexpansion

Players:
2–99
Time:
–
Min. Age:
12
Audentese lauamäng

Audentese lauamäng

boardgame

Players:
2–8
Time:
30–60 min
Min. Age:
5
The Oath of the Rook

The Oath of the Rook

rpgitem

RPGs have variable players and duration.
Corporation Incorporated

Corporation Incorporated

boardgame

Players:
2–5
Time:
30 min
Min. Age:
12
Green Dragon Dual Origin

Green Dragon Dual Origin

rpgitem

Chronicles of Lost Tomes expands the "Dual Origin" series with the new Green Dragon subrace. Weasel your way into the hearts and minds of those around you and call them to your service deep in lonely forest glades and beyond.

RPGs have variable players and duration.
Mercs: Recon – The Cleaner

Mercs: Recon – The Cleaner

boardgameexpansion

Players:
1–5
Time:
90 min
Min. Age:
12