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Achtung Hexe!

Achtung Hexe!

boardgame

Players:
2–6
Time:
–
Min. Age:
5
ZauberZeit (Issue 37 - Feb 1993)

ZauberZeit (Issue 37 - Feb 1993)

rpgissue

RPGs have variable players and duration.
Valerna: An Introduction

Valerna: An Introduction

rpgitem

In the fantasy world of Rhaava, mighty realms vie for control on the continent of Valerna. Every 27 years, dragons threaten mortals until heroes bond with them as „Dragonbonded“. Now, an ancient force called the „Null“ awakens, threatening to erase all magic. Players must forge their own legacy in this epic conflict of survival.

RPGs have variable players and duration.
Awkward Family Photos

Awkward Family Photos

boardgame

Players:
4–6
Time:
30–60 min
Min. Age:
13
Magic Feather

Magic Feather

boardgame

In Magic Feather, play as one of eight neighborhood animals moving through a magical area by completing fun tasks like acting out swimming cats or making others laugh. Stay ahead of the pesky crows to win!

Players:
2–8
Time:
30 min
Min. Age:
7
The Mad Manor of Astabar (5E)

The Mad Manor of Astabar (5E)

rpgitem

RPGs have variable players and duration.
Arkona

Arkona

rpgitem

RPGs have variable players and duration.
Mercy of the Icons Part 1: Emissary Lost

Mercy of the Icons Part 1: Emissary Lost

rpgitem

"Emissary Lost" is the first part of the epic "Mercy of the Icons" campaign for the Coriolis – The Third Horizon RPG. Following the disappearance of the Xene emissary and the mysterious "Mysticides" targeting mystics, things turn personal when a friend vanishes. The book includes two scenarios, maps, handouts, and a scenario generator for countless hours of play.

RPGs have variable players and duration.
Greyhound vs. Bear: The Raid on Astrakhan, 1942

Greyhound vs. Bear: The Raid on Astrakhan, 1942

boardgame

Players:
1–2
Time:
20–45 min
Min. Age:
12
The Siege of Alesia: Gaul, 52 B.C.

The Siege of Alesia: Gaul, 52 B.C.

boardgame

Alesia simulates the famous siege involving ten Roman legions and Gallic forces as the eleventh volume in GMT's Great Battles of History series. This hex-and-counter game adapts established mechanics to a siege scenario, features three different situations, and introduces significant rule modifications.

Players:
2
Time:
300 min
Min. Age:
12
The Bottle Imp

The Bottle Imp

boardgame

This trick-taking game is based on Robert Louis Stevenson's story. Three to four players score points over multiple rounds. A unique feature is the dynamic bottle price: cards below this value act as trumps, shrinking the trump pool as the game progresses. Whoever holds the bottle at the end receives negative points.

Players:
2–4
Time:
30 min
Min. Age:
10
Nuclear Escalation

Nuclear Escalation

boardgame

A comical card game of nuclear confrontation involving nervous world powers and jittery diplomats. Players jockey for domination using propaganda, espionage, and space platforms until missiles fly. Can also be played entirely on its own.

Players:
2–6
Time:
30 min
Min. Age:
10
Savage Wars of Peace: Rules for Gaming in the Victorian Era

Savage Wars of Peace: Rules for Gaming in the Victorian Era

boardgame

Players:
2
Time:
120 min
Min. Age:
12
Alone in the Tower

Alone in the Tower

rpgitem

RPGs have variable players and duration.
CLUE: Dungeons & Dragons

CLUE: Dungeons & Dragons

boardgame

Players:
2–6
Time:
60 min
Min. Age:
8
Dead Man's Hand

Dead Man's Hand

boardgame

Players:
1–4
Time:
60–90 min
Min. Age:
12
Tamed Monster Archetype

Tamed Monster Archetype

rpgitem

RPGs have variable players and duration.
Pentris

Pentris

boardgame

Players:
2–100
Time:
10–20 min
Min. Age:
8
(ohne Namen)

(ohne Namen)

Game

RPGs have variable players and duration.
A Deadly Roulette

A Deadly Roulette

boardgame

Players:
1–4
Time:
75–135 min
Min. Age:
16
Necromunda Underhive: Badzones Environments & Events Cards

Necromunda Underhive: Badzones Environments & Events Cards

boardgameexpansion

Players:
2–4
Time:
60 min
Min. Age:
12
Feeding Grounds (2nd Edition)

Feeding Grounds (2nd Edition)

rpgitem

RPGs have variable players and duration.
SMOL TACTICS

SMOL TACTICS

boardgame

Players:
2–4
Time:
15–25 min
Min. Age:
8
The Red Dragon Inn: Ozrik's Powerale

The Red Dragon Inn: Ozrik's Powerale

boardgameexpansion

Players:
2–4
Time:
45 min
Min. Age:
0