Rebel Times (Issue 7 - Apr 2008)
rpgissue
RPGs have variable players and duration.
Fortresses & Clans: Gloire et honneur
boardgameexpansion
- Players:
- 2
- Time:
- 40 min
- Min. Age:
- 14
A Gate of Hell: The Campaign for Charleston, July-September 1863
boardgame
- Players:
- 2
- Time:
- 60–360 min
- Min. Age:
- 0
Warlord: Martial Class
rpgitem
RPGs have variable players and duration.
Wer weiß es? für Niveau 2
boardgameexpansion
- Players:
- 2–4
- Time:
- 45 min
- Min. Age:
- 6
Star Wars: Legion – Separatist Invasion Force: Battle Force Starter Set
boardgameexpansion
- Players:
- 2
- Time:
- 90 min
- Min. Age:
- 14
Crop Rotation
boardgame
- Players:
- 2–4
- Time:
- 20–40 min
- Min. Age:
- 8
Dog Smarts: Unleash Your Knowledge
boardgame
- Players:
- 0
- Time:
- –
- Min. Age:
- 10
Pneumancers
rpgitem
RPGs have variable players and duration.
Sammu-ramat: The Gates of Kalhu
boardgame
- Players:
- 3–5
- Time:
- 10–20 min
- Min. Age:
- 6
Méli Mélo Circus
boardgame
- Players:
- 1–5
- Time:
- –
- Min. Age:
- 3
Quartz: O Jogo de Cartas
boardgame
- Players:
- 2–4
- Time:
- 30 min
- Min. Age:
- 10
The Kick Inside Game Master's Booklet
rpgitem
RPGs have variable players and duration.
BGG ID 450496
Game
RPGs have variable players and duration.
Minutes to Midnight
rpgitem
RPGs have variable players and duration.
Level Neo
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 0
In Nomine Anime
rpgitem
RPGs have variable players and duration.
Fészekfoglaló
boardgame
- Players:
- 2–4
- Time:
- 30 min
- Min. Age:
- 8
Ruined Sea Keep - Day Map
rpgitem
RPGs have variable players and duration.
War of the Ring: The Fate of Erebor
boardgameexpansion
- Players:
- 2–4
- Time:
- 150–180 min
- Min. Age:
- 12
Alarums & Excursions (Issue 440 - May 2012)
rpgissue
RPGs have variable players and duration.
The Mines #3
rpgitem
RPGs have variable players and duration.
(ohne Namen)
Game
RPGs have variable players and duration.
Battle of the Sea of Japan
boardgame
"Battle of the Sea of Japan" is an accessible wargame covering the 1905 naval battle of the Russo-Japanese War. With easy rules, each 10-minute turn and 100m hex allows games to finish under 2 hours. It features initiative, movement, damage control, and combat phases across two scenarios: "Sink the Donskoi" and the "Battle of Tsushima".
- Players:
- 2
- Time:
- 120 min
- Min. Age:
- 10